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Alpint

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073MS #073: Lutrajet
Pokémon
#075: Forusk 075MS
074MS
Alpint
Conifer Pokémon
#074
Alpint Sugi 4b
Type
Grass
Unknown
Abilities
Anger Point or Sunbathe
Gender ratio
50% male, 50% female
Catch rate
190 (24.8%)
Breeding
Egg groups
Grass and Field
Hatch time
7905 steps
Height
3'3" 1.0 m
0'0" 0 m
Weight
87.3 lbs. 39.6 kg
0 lbs. 0 kg
Base experience yield
74
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body08
Footprint
F074
Pokédex color
Brown
Base friendship
70
Cry


Alpint is a Grass-type Pokémon.

It evolves into Forusk starting at level 38.

Pokédex entry

Pokédex entry
The sapling at the end of its trunk acts as a personal weathervane. By holding it up to the wind, Alpint can tell where the weather will be most favorable.

Game locations

Availability
None This Pokémon cannot be obtained.
Tall grass Route 5, Abandoned Observatory
Cave
Floor
Surfing
Fishing
Trees
Rocks
Fossil
Game Corner prize
Egg
Trade
One
Other

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Bag Sitrus Berry Sprite Sitrus Berry
Rare
Always

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 74
134 - 181 258 - 352
Attack: 80
76 - 145 148 - 284
Defense: 97
91 - 163 179 - 322
Sp.Atk: 25
27 - 84 49 - 163
Sp.Def: 61
59 - 124 114 - 243
Speed: 33
34 - 93 63 - 181
Total: 370   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None

Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Defense Curl Normal Status 0000 —% 40
00Start Tackle Normal Physical 05050 100100% 35
055 Growth Normal Status 0000 —% 40
099 Bullet Seed Grass Physical 02525 100100% 30
1313 Water Sport Water Status 0000 —% 15
1818 Razor Leaf Grass Physical 05555 09595% 25
2222 GrassWhistle Grass Status 0000 05555% 15
2626 Ingrain Grass Status 0000 —% 20
3131 Stomp Normal Physical 06565 100100% 20
3535 Leaf Shield Grass Status 0000 —% 10
3939 Slam Normal Physical 08080 07575% 20
4444 Leaf Storm Grass Special 140140 09090% 5
4848 Bulldoze Ground Physical 06060 100100% 20
5252 Body Slam Normal Physical 08585 100100% 15
5757 Synthesis Grass Status 0000 —% 5
6161 Power Whip Grass Physical 120120 08585% 10
  • A level of "Start" indicates a move that will be known by a Alpint obtained at level 1
  • Bold indicates a move that gets STAB when used by Alpint
  • Italic indicates a move that gets STAB only when used by an evolution of Alpint
  • Moves in yellow cannot be learned by any previous evolutions of Alpint

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMNormal TM05 Roar Normal Status 0000 100}}100% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 —}}—% 5
TMPsychic TM16 Light Screen Psychic Status 0000 —}}—% 30
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMGrass TM22 SolarBeam Grass Special 120120 100}}100% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMNormal TM49 Echoed Voice Normal Special 04040 100}}100% 15
TMGrass TM51 Giga Drain Grass Special 07575 100}}100% 10
TMGrass TM53 Energy Ball Grass Special 08080 100}}100% 10
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMFighting TM63 Rock Smash Fighting Physical 04040 100}}100% 15
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMGround TM78 Bulldoze Ground Physical 06060 100}}100% 20
TMRock TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMGrass TM86 Grass Knot Grass Special 0000Varies 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMElectric TM93 Wild Charge Electric Physical 09090 100}}100% 15
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMGrass TM98 Bullet Seed Grass Physical 02525 100}}100% 30
TMNormal HM01 Cut Normal Physical 05050 095}}95% 30
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Alpint
  • Italic indicates a move that gets STAB only when used by an evolution of Alpint
  • Moves in yellow cannot be learned by any previous evolutions of Alpint

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
AncientPower Rock Special 60 100% 5 Bag Blue Shard Sprite6
Counter Fighting Physical 100% 20 Bag Green Shard Sprite12
Double-Edge Normal Physical 120 100% 15 Bag Blue Shard Sprite10
Hyper Voice Normal Special 90 100% 10 Bag Blue Shard Sprite4
Mud-Slap Ground Special 20 100% 10 Bag Blue Shard Sprite2
Secret Power Normal Physical 70 100% 20 None
Seed Bomb Grass Physical 80 100% 15 Bag Red Shard Sprite6
Snore Normal Special 40 100% 15 Bag Yellow Shard Sprite2
Swift Normal Special 60 —% 20 Bag Yellow Shard Sprite6
Synthesis Grass Status —% 5 Bag Yellow Shard Sprite6
Uproar Normal Special 90 100% 10 Bag Red Shard Sprite6
Zen Headbutt Psychic Physical 80 90% 15 Bag Blue Shard Sprite8
  • Bold indicates a move that gets STAB when used by Alpint
  • Italic indicates a move that gets STAB only when used by an evolution of Alpint
  • Moves in yellow cannot be learned by any previous evolutions of Alpint

By breeding

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
025MS034MS083MS087MS Amnesia Psychic Status —% 20
016MS021MS029MS034MS086MS116MS122MS136MS198MS AncientPower Rock Special 60 100% 5
019MS025MS029MS085MS154MS206MS Body Slam Normal Physical 85 100% 15
181MS Bulk Up Fighting Status —% 20
099MS116MS136MS Fissure Ground Physical —% 5
086MS116MS136MS Magnitude Ground Physical Varies 100% 30
006MS029MS034MS099MS085MS Thrash Normal Physical 120 100% 10
046MS060MS091MS Tickle Normal Status 100% 20
136MS Wide Guard Rock Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Alpint
  • Bold indicates a move that gets STAB when used by Alpint
  • Italic indicates a move that gets STAB only when used by an evolution of Alpint

Evolution

Alpint Sugi 4b
Unevolved
Alpint
 Grass 
Bag Rare Candy Sprite
Level 38
075ForuskG
First evolution
Forusk
 Grass 

Sprites

Add them here when they're finalised.

Trivia

  • Alpint and Forusk spent an unusually long time being developed, and were some of the last Pokémon to have their designs finalised. Several distinctly different designs were proposed during this time.
  • Alpint and Forusk were the last Pokémon to be named.

Design origin

Alpint is based on an elephant calf and a pine tree.

Name origin

Alpint's name is a combination of alpine and pint-sized.

073MS #073: Lutrajet
Pokémon
#075: Forusk 075MS

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