Another berry proposal.
Feedback is appreciated.
Now this system is tiered to rarity and item possession. A bowl, a whisk, a blender and an extractor for example. It also may be based on recipes depending on how this is able to be programmed.
Now there are 5 tiers of Crafting.
First tier are other low tier berries (Cheri, Persim, Rawst, Aspear) are mixed with these and are readily available when you get the basic item/ability.
Second tier is berries you need better tools/items to deal with. These are rarer and still can be consumed by Pokémon but can't be processed till you get the equipment to do so. These are Chesto,
Third tier Lum.
Fourth Tier is Auror` and the battle berries. For the medicines not a lot changes besides the use or Auror. This last process sucks the very nutrient core and supplants it with Starf extract. Since this stage is creating Extract it will produce more then 1 per berry processed. Post game/endgame. There is 30 drops per Auror berry, 50 drops per Starf and 18 drops per the secondary ingredient battle berries
Fifth tier Requires another tool. Post game (secret)
alt recipes for Max potion: Super Potion+ Rost-Cheri Punch+ Chesto+Lum
Hyper Potion + Rost-Cheri Punch+ Chesto+Persim
Alternate recipes for Full revive : Full Restore + 2 Chesto + Persim +Elif
|Items||1 drop/50||1 drop/18|
AV= approximate value based on equivalent items and estimation
Auror also could be used to produce Rare Candy, as Exp leads to Levels; if it's made into an extract, it could make sense that you could refine it into Rare Candy. (me and Ro came up with the proportions and actual cost of a rare candy, through poke-math, and thus it would be worth 6 auror berries and 2 oran berries. (still a deal)
I'd greatly appreciate feedback in the comments.