FANDOM


185MS #185: Royjibiv
Pokémon
#187: Jawgodon 187MS
186MS
Barracute
Little Bite Pokémon
#186
130
Type
Water
Unknown
Abilities
Scavenger or Iron Jaw
Gender ratio
50% male, 50% female
Catch rate
130 (17%)
Breeding
Egg groups
Water 2 and Monster
Hatch time
5355 steps
Height
2'7" 0.8 m
0'0" 0 m
Weight
37.0 lbs. 16.8 kg
0 lbs. 0 kg
Base experience yield
67
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body08
Footprint
F186
Pokédex color
Pink
Base friendship
70
Cry
No cry found

Barracute is a Water-type Pokémon.

It evolves into Jawgodon starting at level 37.

Pokédex entry

Pokédex entry
Barracute hides in the narrow openings between rocks to protect its soft body. It will stick its head out and bite anything unlucky enough to get near it.

Game locations

Availability
None This Pokémon cannot be obtained.
Tall grass
Cave
Floor
Surfing
Fishing Andante Bay
Trees
Rocks
Fossil
Game Corner prize
Egg
Trade
One
Other

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 50
110 - 157 210 - 304
Attack: 85
81 - 150 157 - 295
Defense: 40
40 - 101 76 - 196
Sp.Atk: 60
58 - 123 112 - 240
Sp.Def: 40
40 - 101 76 - 196
Speed: 60
58 - 123 112 - 240
Total: 335   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None

Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Bite Dark Physical 06060 100100% 25
00Start Tail Whip Normal Status 0000 100100% 30
055 Rage Normal Physical 02020 100100% 20
099 Mud-Slap Ground Special 02020 100100% 10
1313 Whirlpool Water Special 03535 08585% 15
1717 Hone Claws Dark Status 0000 00——% 15
2121 Ice Fang Ice Physical 06565 09595% 15
2525 Brine Water Special 06565 100100% 10
2929 Scary Face Normal Status 0000 100100% 10
3333 Mud Shot Ground Special 05555 09595% 15
3737 Slam Normal Physical 08080 07575% 20
4141 Aqua Tail Water Physical 09090 09090% 10
4545 Coil Poison Status 0000 00——% 20
4949 Crunch Dark Physical 08080 100100% 15
5353 Flail Normal Physical 0000Varies 100100% 15
5757 Hydro Pump Water Special 120120 08080% 5
  • A level of "Start" indicates a move that will be known by a Barracute obtained at level 1
  • Bold indicates a move that gets STAB when used by Barracute
  • Italic indicates a move that gets STAB only when used by an evolution of Barracute
  • Moves in yellow cannot be learned by any previous evolutions of Barracute

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMDark TM01 Hone Claws Dark Status 0000 —}}—% 15
TMDragon TM02 Dragon Claw Dragon Physical 08080 100}}100% 15
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMIce TM07 Hail Ice Status 0000 —}}—% 10
TMFighting TM08 Bulk Up Fighting Status 0000 —}}—% 20
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMIce TM13 Ice Beam Ice Special 09595 100}}100% 10
TMIce TM14 Blizzard Ice Special 120120 070}}70% 5
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMWater TM18 Rain Dance Water Status 0000 —}}—% 5
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMPoison TM34 Sludge Wave Poison Special 09595 100}}100% 10
TMPoison TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMDark TM46 Thief Dark Physical 04040 100}}100% 10
TMWater TM55 Scald Water Special 08080 100}}100% 15
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMGhost TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TMDragon TM82 Dragon Tail Dragon Physical 06060 090}}90% 10
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMWater TM99 Water Pulse Water Special 06060 100}}100% 20
TMWater TM102 Depth Charge Water Special 07070 100}}100% 15
TMWater HM03 Surf Water Special 09595 100}}100% 15
TMWater HM05 Dive Water Physical 08080 100}}100% 10
TMWater HM06 Waterfall Water Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Barracute
  • Italic indicates a move that gets STAB only when used by an evolution of Barracute
  • Moves in yellow cannot be learned by any previous evolutions of Barracute

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Aqua Tail Water Physical 90 90% 10 Bag Blue Shard Sprite8
Double-Edge Normal Physical 120 100% 15 Bag Blue Shard Sprite10
Dragon Pulse Dragon Special 90 100% 10 Bag Yellow Shard Sprite10
Earth Power Ground Special 90 100% 10 Bag Blue Shard Sprite8
Endeavor Normal Physical 100% 5 Bag Green Shard Sprite12
Iron Head Steel Physical 80 100% 15 Bag Red Shard Sprite4
Iron Tail Steel Physical 100 75% 15 Bag Blue Shard Sprite8
Mud-Slap Ground Special 20 100% 10 Bag Blue Shard Sprite2
Outrage Dragon Physical 120 100% 10 Bag Green Shard Sprite10
Snore Normal Special 40 100% 15 Bag Yellow Shard Sprite2
Super Fang Normal Physical Varies 90% 10 Bag Red Shard Sprite6
Swift Normal Special 60 —% 20 Bag Yellow Shard Sprite6
  • Bold indicates a move that gets STAB when used by Barracute
  • Italic indicates a move that gets STAB only when used by an evolution of Barracute
  • Moves in yellow cannot be learned by any previous evolutions of Barracute

By breeding

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
133MS134MS Aqua Jet Water Physical 40 100% 20
024MS025MS026MS047MS Foul Play Dark Physical 95 100% 15
009MS026MS Iron Tail Steel Physical 100 75% 15
194MS195MS196MS Poison Fang Poison Physical 50 100% 15
024MS025MS026MS177MS178MS Pursuit Dark Physical 40 100% 20
047MS147MS148MS Super Fang Normal Physical Varies 90% 10
134MS Thunder Fang Electric Physical 65 95% 15
  • Moves marked with an asterisk (*) must be chain bred onto Barracute
  • Bold indicates a move that gets STAB when used by Barracute
  • Italic indicates a move that gets STAB only when used by an evolution of Barracute

Evolution

130
Unevolved
Barracute
 Water 
Bag Rare Candy Sprite
Level 37
131
First evolution
Jawgodon
 Water 

Sprites

Add them here when they're finalized.

Trivia

Design origin

Barracute is based on a barracuda.

Name origin

Barracute's name is a combination of barracuda and cute.

185MS #185: Royjibiv
Pokémon
#187: Jawgodon 187MS

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.