Type  Normal
Category  Physical
PP  20 (max. 32)
Power  15
Accuracy  85%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat or Magic Bounce
  • Not affected by Snatch
  • Affected by Mirror Move
  • Affected by King's Rock
Foe Foe
Self Ally
May affect anyone but the user
  • Not a TM, HM or Move Tutor move.

Barrage is a damage-dealing Normal-type move.


Barrage inflicts damage, hitting the target 2-5 times per use. There is a 33.3% chance that it will hit 2 times, a 33.3% chance that it will hit 3 times, a 16.7% chance that it will hit 4 times, and a 16.7% chance that it will hit 5 times. Ignoring the possibility of missing, it will hit 3.168 times on average, giving it an average power of 47.52.

If a Focus Sash, Focus Band, or Sturdy activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.

If the target has Weak Armor, each strike will activate it.

Bide and Counter will only acknowledge the last strike of this move.


Round objects are hurled at the target to strike two to five times in a row.


By leveling up

# Pokémon Type Level
143 143MS Chihaha Dark Normal Start
144 144MS Howlequin Dark Normal Start
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.