FANDOM


Bide
Battles
Type  Normal
Category  Physical
PP  10 (max. 16)
Power  Varies
Accuracy  —%
Priority  +1
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat or Magic Bounce
  • Not affected by Snatch
  • Affected by King's Rock
Target
Foe Foe
Self Ally
Affects the user
Availability
  • Not a TM, HM or Move Tutor move.

Bide is a damage-dealing Normal-type move.

Effect

After Bide is selected, the user will be unable to select a move or switch out for an idling period of 2 turns. Afterwards, Bide will do damage equal to twice the damage received during the idling period. Although Bide is a Normal-type move, type has no effect on the calculated damage inflicted by this attack; thus, Bide does not receive same-type attack bonus. Bide is unaffected by accuracy and evasion modifiers, and can hit Pokémon during the semi-invulnerable turn of moves such as Dig and Fly. Bide hits Ghost types, although they are immune to Normal-type moves.

The damage received during the period is counted as equal to the last amount of damage done. The last amount of damage done will include crash damage, an opponent's self-inflicted confusion damage, and the full damage absorbed by a substitute. Additionally, if the opponent does not use an attack that misses, the last amount of damage done will not be reset, effectively resulting in damage done during the previous turn also being counted as damage done during that turn.

Sleep, freeze, partial trap duration, and flinching will disrupt the duration of Bide.

Description

Description
The user endures attacks for two turns, then strikes back to cause double the damage taken.

Learnset

By leveling up

# Pokémon Type Level
007 007MS Aguade Water Water 17
033 033MS Taomarin Normal Normal Start
034 034MS Orangutao Normal Normal Start
048 048MS Kertruffle Poison Poison Start
049 049MS Mosshroom Poison Grass Start
050 050MS Lumishroom Poison Electric Start
051 051MS Perishroom Poison Ghost Start
080 080MS Shibalbat Rock Fire Start
157 157MS Orett Steel Steel 11
158 158MS Anvelid Steel Steel 11
159 159MS Magroplex Steel Steel 11
207 207MS Grolem Rock Grass Start
208 208MS Comossus Rock Grass Start
212 212MS Carbite Dragon Dragon 5
213 213MS Pressaur Dragon Rock 5
214 214MS Diamat Dragon Rock 5
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

By breeding

# Pokémon Type Father
Direct Chain
020 020MS Pengliff Ice Ice 033MS034MS080MS157MS158MS159MS207MS208MS212MS213MS214MS 135MS
135 135MS Calphite Rock Ground 007MS033MS034MS 020MS
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

By a prior evolution

# Pokémon Type Prior evolution
008 008MS Iguadium Water Fighting 007MS
009 009MS Aguanaut Water Fighting 007MS
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

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