FANDOM


Bone Rush
Battles
Type  Ground
Category  Physical
PP  10 (max. 16)
Power  25
Accuracy  90%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat or Magic Bounce
  • Not affected by Snatch
  • Affected by Mirror Move
  • Affected by King's Rock
Target
Foe Foe
Self Ally
May affect anyone but the user
Availability
  • Not a TM, HM or Move Tutor move.

Bone Rush is a damage-dealing Ground-type move.

Effect

Bone Rush inflicts damage, hitting the target 2-5 times per use. There is a 33.3% chance that it will hit 2 times, a 33.3% chance that it will hit 3 times, a 16.7% chance that it will hit 4 times, and a 16.7% chance that it will hit 5 times. Ignoring the possibility of missing, it will hit 3.168 times on average, giving it an average power of 79.2.

If a Focus Sash, Focus Band, or Sturdy activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.

If the target has Weak Armor, each strike will activate it. Bide and Counter will only acknowledge the last strike of this move.

Description

Description
The user strikes the target with a hard bone two to five times in a row.

Learnset

By leveling up

# Pokémon Type Level
131 131MS Necrow Ghost Flying 28
132 132MS Vultergyst Ghost Flying Start
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

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