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Bluffin #022: Bluffin
Pokémon
#024: Koblin Koblin
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Burrmudail
Plume Pokémon
#023
Burrmudail Sugi 4c
Type
Ice Flying
Unknown
Abilities
Keen Eye or Ice Slick
Gender ratio
50% male, 50% female
Catch rate
75 (9.8%)
Breeding
Egg group
Flying
Hatch time
5355 steps*
Height
4'7" 1.4 m
0'0" 0 m
Weight
53.8 lbs. 24.4 kg
0 lbs. 0 kg
Base experience yield
167
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
With wings
Footprint
F023
Pokédex color
White
Base friendship
70
Cry


Burrmudail is a dual-type Ice/Flying Pokémon.

It evolves from Bluffin starting at level 32.

Pokédex entry

Pokédex entry
Burrmudail's beautiful, crystalline feathers are highly sought after by collectors. If a Burrmudail bestows one to you, it is a sign of good luck.

Game locations

Availability
None Evolve Bluffin
Tall grass
Cave
Floor
Surfing
Fishing
Trees
Rocks
Fossil
Casino prize
Egg
Trade
One
Other

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 70
130 - 177 250 - 344
Attack: 55
54 - 117 103 - 229
Defense: 55
54 - 117 103 - 229
Sp.Atk: 105
99 - 172 193 - 339
Sp.Def: 70
67 - 134 130 - 262
Speed: 120
112 - 189 220 - 372
Total: 475   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None

Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Haze Ice Status —% 30
Start Pound Normal Physical 40 100% 35
Start Tickle Normal Status 100% 20
4 Gust Flying Special 40 100% 35
7 Powder Snow Ice Special 40 100% 25
11 Swift Normal Special 60 —% 20
14 Icy Wind Ice Special 55 95% 15
17 Mist Ice Status —% 30
21 Tempest Flying Special 60 100% 10
24 Double Team Normal Status —% 15
27 Aurora Beam Ice Special 65 100% 20
31 FeatherDance Flying Status 100% 15
35 Tailwind Flying Status —% 30
39 Air Slash Flying Special 75 95% 20
44 Roost Flying Status —% 10
48 Blizzard Ice Special 120 70% 5
52 Mirror Move Flying Status —% 20
57 Sheer Cold Ice Special —% 5
61 Healing Wish Psychic Status —% 10
  • A level of "Start" indicates a move that will be known by a Burrmudail obtained at level 1
  • Bold indicates a move that gets STAB when used by Burrmudail
  • Italic indicates a move that gets STAB only when used by an evolution of Burrmudail
  • Moves in yellow cannot be learned by any previous evolutions of Burrmudail

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMDark TM01 Hone Claws Dark Status 0000 —}}—% 15
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMIce TM07 Hail Ice Status 0000 —}}—% 10
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMIce TM13 Ice Beam Ice Special 09595 100}}100% 10
TMIce TM14 Blizzard Ice Special 120120 070}}70% 5
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMWater TM18 Rain Dance Water Status 0000 —}}—% 5
TMNormal TM20 Safeguard Normal Status 0000 —}}—% 25
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMPsychic TM29 Psychic Psychic Special 09090 100}}100% 10
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMPsychic TM33 Reflect Psychic Status 0000 —}}—% 20
TMFlying TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMDark TM46 Thief Dark Physical 04040 100}}100% 10
TMNormal TM49 Echoed Voice Normal Special 04040 100}}100% 15
TMElectric TM57 Charge Beam Electric Special 05050 090}}90% 10
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMFlying TM62 Acrobatics Flying Physical 05555 100}}100% 15
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMNormal TM77 Psych Up Normal Status 0000 —}}—% 10
TMIce TM79 Frost Breath Ice Special 04040 090}}90% 10
TMNormal TM83 Work Up Normal Status 0000 —}}—% 30
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMFlying TM88 Pluck Flying Physical 06060 100}}100% 20
TMBug TM89 U-turn Bug Physical 07070 100}}100% 20
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMWater TM99 Water Pulse Water Special 06060 100}}100% 20
TMIce TM100 Snowy Terrain Ice Status 0000 —}}—% 10
TMFlying HM02 Fly Flying Physical 09090 095}}95% 15
TMWater HM05 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Burrmudail
  • Italic indicates a move that gets STAB only when used by an evolution of Burrmudail
  • Moves in yellow cannot be learned by any previous evolutions of Burrmudail

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Price 
Avalanche Ice Physical 60 100% 10 Blue Shard6
Endeavor Normal Physical 100% 5 Green Shard12
Heal Bell Normal Status —% 5 Yellow Shard4
Helping Hand Normal Status —% 20 Green Shard6
Hyper Voice Normal Special 90 100% 10 Blue Shard4
Icy Wind Ice Special 55 95% 15 Yellow Shard2
Magic Coat Psychic Status —% 15 Blue Shard4
Mud-Slap Ground Special 20 100% 10 Blue Shard2
Ominous Wind Ghost Special 60 100% 5 Yellow Shard8
Recycle Normal Status —% 10 Green Shard8
Steel Wing Steel Physical 70 90% 25 Red Shard4
Swift Normal Special 60 —% 20 Yellow Shard6
Tailwind Flying Status —% 30 Yellow Shard10
Uproar Normal Special 90 100% 10 Red Shard6
  • Bold indicates a move that gets STAB when used by Burrmudail
  • Italic indicates a move that gets STAB only when used by an evolution of Burrmudail
  • Moves in yellow cannot be learned by any previous evolutions of Burrmudail

By breeding

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
FlorresumChardinalVultergyst Agility Psychic Status —% 30
FlorresumTurkistador Hurricane Flying Special 110 70% 10
Warquila Psych Up Normal Status —% 10
Solacari Sky Attack Flying Physical 140 90% 5
Solacari Weather Ball Normal Special 50 100% 10
TurkistadorCondesaSolacari Whirlwind Normal Status —% 20
  • Moves marked with an asterisk (*) must be chain bred onto Burrmudail
  • Bold indicates a move that gets STAB when used by Burrmudail
  • Italic indicates a move that gets STAB only when used by an evolution of Burrmudail

Evolution

Bluffin Sugi 4b
Unevolved
Bluffin
 Ice 
Rare Candy
Level 32
Burrmudail Sugi 4c
First evolution
Burrmudail
 Ice  Flying 


Sprites

Front Back
GenderM 023 023b
Front shiny Back shiny
GenderM File:023s.png File:023sb.png

Trivia

Burrmudaildynamicart

Alternate dynamic art.

Design origin

Burrmudail is based on the Bermuda Petrel, a sea-bird long thought extinct and whose rediscovery evokes the rebirth of the legendary phoenix, from which this Pokémon also draws inspiration.

Name origin

Burrmudail's name is a combination of the onomatopoeia burr, Bermuda and tail.

Bluffin #022: Bluffin
Pokémon
#024: Koblin Koblin
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