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Charmbra

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119MS #119: Cobrascet
Pokémon
#121: Cairup 121MS
120MS
Charmbra
Reed Snake Pokémon
#120
Charmbra Sugi 4B
Type
Ground Poison
Unknown
Abilities
Synchronize or Shed Skin
Gender ratio
50% male, 50% female
Catch rate
90 (11.8%)
Breeding
Egg groups
Field and Dragon
Hatch time
4080 steps*
Height
5'7" 1.7 m
0'0" 0 m
Weight
44.1 lbs. 20.0 kg
0 lbs. 0 kg
Base experience yield
161
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
1
Atk
0
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body02
Footprint
F120
Pokédex color
Brown
Base friendship
70
Cry
No cry found

Charmbra is a dual-type Ground/Poison Pokémon.

It evolves from Cobrascet starting at level 27.

Pokédex entry

Pokédex entry
Charmbra passes air through the holes on its body to create a melody that hypnotizes its prey. The dazed targets are unable to escape its toxic fangs.

Game locations

Availability
None Evolve Cobrascet
Tall grass
Cave
Floor
Surfing
Fishing
Trees
Rocks
Fossil
Game Corner prize
Egg
Trade
One
Other

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Bag Metronome Sprite Metronome
Rare Flues Random flute
Always

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 81
141 - 188 272 - 366
Attack: 90
85 - 156 166 - 306
Defense: 86
81 - 151 159 - 298
Sp.Atk: 55
54 - 117 103 - 229
Sp.Def: 91
86 - 157 168 - 309
Speed: 58
56 - 121 108 - 236
Total: 461   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison ¼×
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison ¼×
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting ½×
Flying
Poison ¼×
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison ¼×
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting ½×
Flying
Poison ¼×
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison ¼×
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None

Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Synchronoise Psychic Special 07070 100100% 15
00Start Nasty Plot Dark Status 0000 00——% 20
00Start Supersonic Normal Status 0000 05555% 20
00Start Wrap Normal Physical 01515 09090% 20
00Start Round Normal Special 06060 100100% 15
044 Poison Sting Poison Physical 01515 100100% 35
077 Sing Normal Status 0000 05555% 15
099 Sand Tomb Ground Physical 03535 08585% 15
1212 Screech Normal Status 0000 08585% 40
1414 Bite Dark Physical 06060 100100% 25
1717 Poison Fang Poison Physical 05050 100100% 15
1919 Glare Normal Status 0000 09090% 30
2222 Stockpile Normal Status 0000 00——% 20
2222 Spit Up Normal Special 0000Varies 100100% 10
2222 Swallow Normal Status 0000 00——% 10
2424 Magnitude Ground Physical 0000Varies 100100% 30
2727 Coil Poison Status 0000 —% 20
3131 Teeter Dance Normal Status 0000 100100% 20
3636 Sucker Punch Dark Physical 08080 100100% 5
4040 Hyper Voice Normal Special 09090 100100% 10
4545 Psych Up Normal Status 0000 00——% 10
4949 Wring Out Normal Special 0000Varies 100100% 5
5454 Toxic Spikes Poison Status 0000 00——% 20
5858 Earthquake Ground Physical 100100 100100% 10
6363 Dragon Dance Dragon Status 0000 00——% 20
6767 Gunk Shot Poison Physical 120120 07070% 5
7272 Perish Song Normal Status 0000 00——% 5
  • A level of "Start" indicates a move that will be known by a Charmbra obtained at level 1
  • Bold indicates a move that gets STAB when used by Charmbra
  • Italic indicates a move that gets STAB only when used by an evolution of Charmbra
  • Moves in yellow cannot be learned by any previous evolutions of Charmbra

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMPoison TM09 Venoshock Poison Special 06565 100}}100% 10
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 —}}—% 5
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMWater TM18 Rain Dance Water Status 0000 —}}—% 5
TMNormal TM20 Safeguard Normal Status 0000 —}}—% 25
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMGround TM26 Earthquake Ground Physical 100100 100}}100% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMGhost TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMPsychic TM33 Reflect Psychic Status 0000 —}}—% 20
TMPoison TM34 Sludge Wave Poison Special 09595 100}}100% 10
TMPoison TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TMRock TM37 Sandstorm Rock Status 0000 —}}—% 10
TMFire TM38 Fire Blast Fire Special 120120 085}}85% 5
TMRock TM39 Rock Tomb Rock Physical 05050 080}}80% 10
TMDark TM41 Torment Dark Status 0000 100}}100% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMDark TM46 Thief Dark Physical 04040 100}}100% 10
TMNormal TM49 Echoed Voice Normal Special 04040 100}}100% 15
TMGrass TM51 Giga Drain Grass Special 07575 100}}100% 10
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMFighting TM63 Rock Smash Fighting Physical 04040 100}}100% 15
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMRock TM69 Rock Polish Rock Status 0000 —}}—% 20
TMRock TM71 Stone Edge Rock Physical 100100 080}}80% 5
TMSteel TM74 Gyro Ball Steel Physical 0000Varies 100}}100% 5
TMNormal TM77 Psych Up Normal Status 0000 —}}—% 10
TMGround TM78 Bulldoze Ground Physical 06060 100}}100% 20
TMRock TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMDragon TM82 Dragon Tail Dragon Physical 06060 090}}90% 10
TMNormal TM83 Work Up Normal Status 0000 —}}—% 30
TMPoison TM84 Poison Jab Poison Physical 08080 100}}100% 20
TMPsychic TM85 Dream Eater Psychic Special 100100 100}}100% 15
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Charmbra
  • Italic indicates a move that gets STAB only when used by an evolution of Charmbra
  • Moves in yellow cannot be learned by any previous evolutions of Charmbra

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Aqua Tail Water Physical 90 90% 10 Bag Blue Shard Sprite8
Dragon Pulse Dragon Special 90 100% 10 Bag Yellow Shard Sprite10
Earth Power Ground Special 90 100% 10 Bag Blue Shard Sprite8
Gastro Acid Poison Status 100% 10 Bag Green Shard Sprite4
Gunk Shot Poison Physical 120 70% 5 Bag Red Shard Sprite8
Hyper Voice Normal Special 90 100% 10 Bag Blue Shard Sprite4
Iron Tail Steel Physical 100 75% 15 Bag Blue Shard Sprite8
Outrage Dragon Physical 120 100% 10 Bag Green Shard Sprite10
Recycle Normal Status —% 10 Bag Green Shard Sprite8
Secret Power Normal Physical 70 100% 20 None
Snatch Dark Status —% 10 Bag Green Shard Sprite12
Snore Normal Special 40 100% 15 Bag Yellow Shard Sprite2
Super Fang Normal Physical Varies 90% 10 Bag Red Shard Sprite6
  • Bold indicates a move that gets STAB when used by Charmbra
  • Italic indicates a move that gets STAB only when used by an evolution of Charmbra
  • Moves in yellow cannot be learned by any previous evolutions of Charmbra

By breeding

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
108MS146MS167MS171MS Confuse Ray Ghost Status 100% 10
086MS094MS122MS136MS214MS Earth Power Ground Special 90 100% 10
034MS146MS152MS Fake Out Normal Physical 40 100% 10
025MS Fire Fang Fire Physical 65 95% 15
216MS GrassWhistle Grass Status 55% 15
077MS Poison Jab Poison Physical 80 100% 20
077MS Poison Tail Poison Physical 50 100% 25
019MS029MS Spit Up Normal Special Varies 100% 10
019MS029MS154MS Stockpile Normal Status —% 20
029MS154MS Swallow Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Charmbra
  • Bold indicates a move that gets STAB when used by Charmbra
  • Italic indicates a move that gets STAB only when used by an evolution of Charmbra

Evolution

Cobrascet Sugi 4C
Unevolved
Cobrascet
 Ground  Poison 
Bag Rare Candy Sprite
Level 27
Charmbra Sugi 4B
First evolution
Charmbra
 Ground  Poison 

Sprites

Add them here when they're finalised.

Trivia

Design origin

Charmbra is based on a cobra, as well as a pungi, the instrument which is traditionally used for snake charming.

Name origin

Charmbra's name is a combination of charm and cobra.

119MS #119: Cobrascet
Pokémon
#121: Cairup 121MS

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