FANDOM


160MS #160: Viipii
Pokémon
#162: Soakoth 162MS
161MS
Chilloth
Slow Floating Pokémon
#161
ChillBro
Type
Water
Unknown
Abilities
Swift Swim or Content
Gender ratio
50% male, 50% female
Catch rate
190 (24.8%)
Breeding
Egg group
Water 1
Hatch time
5355 steps
Height
2'4" 0.7 m
0'0" 0 m
Weight
41.7 lbs. 18.9 kg
0 lbs. 0 kg
Base experience yield
67
Leveling rate
Medium Fast
EV yield
Total: 1
1
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body08
Footprint
F161
Pokédex color
Blue
Base friendship
70
Cry
No cry found

Chilloth is a Water-type Pokémon.

It evolves into Soakoth starting at level 30.

Pokédex entry

Pokédex entry
Chilloth floats calmly in the water by connecting its arms to make an inner tube. It lets swimmers hold on when they need to catch their breath.

Game locations

Availability
None This Pokémon cannot be obtained.
Tall grass
Cave
Floor
Surfing
Fishing
Trees
Rocks
Fossil
Game Corner prize
Egg
Trade
One
Other

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 70
130 - 177 250 - 344
Attack: 55
54 - 117 103 - 229
Defense: 50
49 - 112 94 - 218
Sp.Atk: 55
54 - 117 103 - 229
Sp.Def: 60
58 - 123 112 - 240
Speed: 45
45 - 106 85 - 207
Total: 335   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None

Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Scratch Normal Physical 04040 100100% 35
00Start Yawn Normal Status 0000 00——% 10
044 Water Gun Water Special 04040 100100% 25
077 Encore Normal Status 0000 100100% 5
1010 Slack Off Normal Status 0000 00——% 10
1414 Faint Attack Dark Physical 06060 00——% 20
1717 Aqua Ring Water Status 0000 00——% 20
2020 Water Pulse Water Special 06060 100100% 20
2424 Slash Normal Physical 07070 100100% 20
2727 Curse Ghost Status 0000 00——% 10
3030 Rest Psychic Status 0000 00——% 10
3030 Snore Normal Special 04040 100100% 15
3434 Body Slam Normal Physical 08585 100100% 15
3737 Surf Water Special 09595 100100% 15
4040 Entrainment Normal Status 0000 100100% 15
4444 Flail Normal Physical 0000Varies 100100% 15
4747 Amnesia Psychic Status 0000 00——% 20
5050 Hydro Pump Water Special 120120 08080% 5
  • A level of "Start" indicates a move that will be known by a Chilloth obtained at level 1
  • Bold indicates a move that gets STAB when used by Chilloth
  • Italic indicates a move that gets STAB only when used by an evolution of Chilloth
  • Moves in yellow cannot be learned by any previous evolutions of Chilloth

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMDark TM01 Hone Claws Dark Status 0000 —}}—% 15
TMPsychic TM04 Calm Mind Psychic Status 0000 —}}—% 20
TMNormal TM05 Roar Normal Status 0000 100}}100% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMIce TM07 Hail Ice Status 0000 —}}—% 10
TMFighting TM08 Bulk Up Fighting Status 0000 —}}—% 20
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMIce TM13 Ice Beam Ice Special 09595 100}}100% 10
TMIce TM14 Blizzard Ice Special 120120 070}}70% 5
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMWater TM18 Rain Dance Water Status 0000 —}}—% 5
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMRock TM23 Smack Down Rock Physical 05050 100}}100% 15
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMFighting TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMRock TM39 Rock Tomb Rock Physical 05050 080}}80% 10
TMFlying TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMFighting TM47 Low Sweep Fighting Physical 06060 100}}100% 20
TMWater TM55 Scald Water Special 08080 100}}100% 15
TMDark TM56 Fling Dark Physical 0000Varies 100}}100% 10
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMFighting TM63 Rock Smash Fighting Physical 04040 100}}100% 15
TMGhost TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TMSteel TM74 Gyro Ball Steel Physical 0000Varies 100}}100% 5
TMNormal TM77 Psych Up Normal Status 0000 —}}—% 10
TMBug TM81 X-Scissor Bug Physical 08080 100}}100% 15
TMPoison TM84 Poison Jab Poison Physical 08080 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMFighting TM94 Focus Punch Fighting Physical 150150 100}}100% 20
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMWater TM99 Water Pulse Water Special 06060 100}}100% 20
TMNormal HM01 Cut Normal Physical 05050 095}}95% 30
TMWater HM03 Surf Water Special 09595 100}}100% 15
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
TMWater HM05 Dive Water Physical 08080 100}}100% 10
TMWater HM06 Waterfall Water Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Chilloth
  • Italic indicates a move that gets STAB only when used by an evolution of Chilloth
  • Moves in yellow cannot be learned by any previous evolutions of Chilloth

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
  • Bold indicates a move that gets STAB when used by Chilloth
  • Italic indicates a move that gets STAB only when used by an evolution of Chilloth
  • Moves in yellow cannot be learned by any previous evolutions of Chilloth

By breeding

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Moves marked with an asterisk (*) must be chain bred onto Chilloth
  • Bold indicates a move that gets STAB when used by Chilloth
  • Italic indicates a move that gets STAB only when used by an evolution of Chilloth

Evolution

ChillBro
Unevolved
Chilloth
 Water 
Bag Rare Candy Sprite
Level 30
1359652355456
First evolution
Soakoth
 Water 

Sprites

Add them here when they're finalized.

Trivia

Design origin

Chilloth is based on a sloth.

Name origin

Chilloth's name is a combination of chill and sloth.

160MS #160: Viipii
Pokémon
#162: Soakoth 162MS

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.