This page lists all the new abilities that have been proposed/created specifically for Pokémon Sage. Many of these are signature abilities.
See also:
- List of abilities - a list of all Abilities available
- Hidden Abilities - proposed Hidden Abilities for Pokémon (which may or may not be new)
- Signature ability - Abilities obtainable by only a single evolutionary line
- New Moves - proposed and implemented new moves, often signatures
General Abilities (Final)[]
Name | Effect | Pokémon | Implemented? |
---|---|---|---|
Adrenaline | Adrenaline raises the Speed stat by 50% when activated. Activates if the user has less than or equal to 50% of its maximum HP remaining. | Yes (Tested) | |
Allure | In battle: When the bearer enters battle, lowers the evasiveness stat of all opposing Pokémon of the opposite gender to the bearer by 1 stage. Has no effect on Pokémon who are immune to Evasion stat reductions,nor will it affect a target with a substitute.
Out of battle: While the bearer is at the front of the party, wild Pokémon will be the opposite gender to the bearer 2/3 of the time, regardless of gender ratios. Doesn't apply to genderless and single gender species. |
No | |
Brave Heart | Raises the Pokémon's Attack each time it's foe raises one of its stats. | Yes (Tested) | |
Conditioning | Each time a move is used against the bearer in succession, the damage will be decreased by 25%. | No | |
Content | The bearer recovers 1/16th of its maximum HP at the end of each turn in which it did not use a Physical or Special move. | Yes (Tested) | |
Conundrum | When a Pokémon with Conundrum is hit by a move that makes contact, there is a 30% chance that the attacking foe will become confused. | Yes (Tested) | |
Discretion | The bearer will not lose any PP by using a move that misses. | No | |
Eccentric | In battle: Eccentric increases the user's Special Attack stat by 50%, but lowers the accuracy of the user's Special moves by 20%
Out of battle: If a Pokémon with Eccentric is leading the party, the chance of encountering a higher-leveled mon increase by 50%. |
Yes (Tested) | |
Feedback | When the bearer is hit by a Non-Contact Physical or Special move, the attacker loses 1/8th of its own maximum HP after all turn-based damage is dealt. The damage will repeat for multi-strike moves such as Fury Swipes and Gear Grind. If Feedback causes both the user and the attacker to faint, then the attacker will faint first. | Yes (untested) | |
Full Force | The bearer's moves with variable base power will always use the highest possible base power. | No | |
Ice Slick | During a Hail, the Speed stat of Pokémon with Ice Slick is doubled. A Pokémon with this Ability will take no damage from the hail if it otherwise would. The move Ice Rink also activates this ability. | Yes (Tested) | |
Iron Jaw | Increases the power of the bearer's biting moves (Fire Fang, Thunder Fang, Ice Fang, Hyper Fang, Bite, Crunch, Poison Fang, Bug Bite) by 50%. | No | |
Malice | The damage taken by an opponent from secondary damage (e.g. Life Orb, Spikes, weather, other end-of-round damage) is increased by 50%. Does not stack with ally's Malice. | No | |
Perforate | The bearer's moves which are the same type as the bearer are not affected by the foe's type immunities (the move becomes 1x effective against the immune types). | No | |
Permafrost | Raises the bearer's Defense by 50% in hail. The bearer is immune to damage from hail weather. | Yes (Tested) | |
Psych Out | In Battle: When a Pokémon with Psych Out enters the battle, it lowers the Special Attack stat of all adjacent opponents by one stage.
Out of Battle: If a Pokémon with Psych Out is leading the party, there is a 50% chance that a Pokémon that would be encountered will not appear if its level would be 5 levels or more below the leading Pokémon's. |
Yes (Tested) | |
Scavenger | When the bearer knocks out a foe, the bearer recovers 25% of their maximum HP. | Yes (Tested) | |
Stubborn | Raises the bearer's Defense by 50% when the bearer is at or below 50% of its maximum HP. | Yes (Tested) | |
Sunbathe | During intense sunlight, the bearer will regain 1/16th of its maximum HP at the end of each turn. | Yes (Tested) | |
Team Player | In double battles, stat stage increases for the bearer and its partner will increase those stat stages by an extra 1 stage. This effect stacks with itself. | No |
Signature Abilities (Final)[]
Name | Effect | Pokémon | Implemented? |
---|---|---|---|
Eventide | Increases the bearer's Special Attack by 50% during the night. Increases the bearer's Defense by 50% during the day. | No | |
Feisty | Increases the bearer's Attack by 50% when facing a higher level opponent. | No | |
Forage | After winning a battle, any Pokémon on the team with Forage that is not already holding an item has a 10% chance of creating a held berry item for itself, even if the Pokémon was not used in battle. This ability is still active while the Pokémon is fainted. | No | |
Mooch | The bearer can consume any berries held by its ally and foes. Prioritizes use of foe's held berry over bearer's, and bearer's over ally's. | No | |
Orbital Tide | Applies Gravity while the bearer is in battle. | No | |
Overshadow | While the bearer is in battle, lowers the Attack and Special Attack of all opponents that are shorter than the bearer by 50% each. | No | |
Pollution | Summons an acid rain storm that damages all Pokémon (except Poison and Steel-types) by 1/16 of their total HP at the end of each turn. The bearer is immune to damage from acid rain weather. | No | |
Quickdraw | The priority of all moves of all Pokémon becomes 0. Detect, Endure, Protect, Quick Guard, and Wide Guard are unaffected. | Yes (tested) | |
Siphon | Contact moves that do not already absorb HP have a 30% chance to absorb half the damage dealt, and can be boosted by a Big Root. | No | |
Spectrum | Changes the bearer's primary type depending on the foe's color. | No | |
Reactive Shielding | When bearer is hit by a move, raises its corresponding defensive stat, and lowers the other. | No |
Legend abilities[]
Will be surveyed once plot is more solidified.
Former Abilities[]
The abilities below have been rejected, and have been removed from the affected Pokémon, and 1 new ability will be created (because we are allowed to have 1 more now that these abilities have been rejected). This new ability may be a previously rejected ability.
Name | Effect | Pokémon |
---|---|---|
Expert | Doubles the effect of Same Type Attack Bonus. | |
Novice | Negates the effect of Same Type Attack Bonus. |