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*'''Full Force''' |
*'''Full Force''' |
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**Negates the crit chance of moves but increases damage 10%. |
**Negates the crit chance of moves but increases damage 10%. |
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+ | **Moves base power 60 or less have a guarenteed 50% chance of critical (comperable to Technician if my math is right) |
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*'''Full Force''' |
*'''Full Force''' |
Revision as of 13:41, 23 April 2014
This page lists all the new abilities that have been proposed/created specifically for Pokémon Sage. Many of these are signature abilities.
See also:
- Signatures - proposed signature moves/abilities for Pokémon
- Hidden Abilities - proposed Hidden Abilities for Pokémon (which may or may not be new)
- New Moves - proposed and implemented new moves, often signatures
Confirmed abilities
General abilities
Ability | Description | Users | Implemented? | Feedback |
---|---|---|---|---|
Adrenaline | Raises bearer's Speed when at low health. | Baboom, Jaguile line | Yes (untested) |
>Salac Berry already has the same effect. |
Allure | Pokémon of the opposite gender are encountered more often and have lowered evasion. | Growmeo line, Tuliep line, Lintle line | No | Lacks utility. |
Brave Heart | Increases bearer's Defense when under a status ailment. | Chayan, Buckston line | Yes (tested) |
>Identical to Marvel Scale |
Conditioning | Each time a move against this Pokémon is used in succession, the damage will be decreased by 15%. | Ankillosore line, Monkezuma line | No | - |
Content | Bearer recovers 1/16th of its max. HP each time a physical or special move is not used. | Taomarin line, Soakoth line | No | Clarification needed. |
Conundrum | May confuse the foe upon contact. | Kairoglyph line, Magowl | Yes (untested) | - |
Discretion | Bearer's moves that miss do not cost PP. | Crawglock line, Platipow line | Yes (untested) | - |
Eccentric | Boosts the bearer's Special Attack and lowers their accuracy. | Magowl, Atomite line | Yes (untested) | - |
Feedback | Inflicts damage to foes that use special attacks. | Necronite line, Vectol line | Yes (untested) |
>Special version of Rough Skin |
Full Force | Doubles the critical chance of moves with a base power 60 or less. | Platipow line, Magnitogre, Burrowl | Yes (untested) |
>Seems weak |
Ice Slick | Raises bearer's Speed in a hailstorm. | Bluffin line, Cubzero line | Yes (tested) | - |
Malice | Enemy Pokémon take additional secondary damage. | Toxito line, Mortasque line | No | Clarification needed. |
Perforate | Bearer's attacks of the same type as the bearer are not affected by the foe's type immunity. | Coltergeist line, Squidrift | Yes (untested) | - |
Permafrost | Raises bearer's Defense in hail. | Snome line, Pengliff line | Yes (tested) | - |
Psych Out | Lowers the foes' Special Attack upon entering. | Macabra, Shibalbat | Yes (untested) |
>Special version of Intimidate |
Stubborn | Raises bearer's Defense 1 stage while bearer is at less than half health | Jawgodon line, Eluchadon line | Yes (untested) |
>Ganlon Berry already has the same effect |
Sunbathe | The bearer gradually recovers HP in sunlight. | Drosire line, Alpint line | Yes (untested) | - |
Team Player | In double battles, the user's and user's partner's stat increases boosted by an additional stage. | Viipii, Erycoon | No | - |
The confirmed status of these abilities are in question:
Ability | Description | Users | Implemented? | Feedback |
---|---|---|---|---|
Expert | Doubles the effect of Same Type Attack Bonus. | Scubug, Ocerumi, Macuarrior | Yes (untested) |
>Identical to Adaptability |
Novice | Negates the effect of Same Type Attack Bonus. | Bouwee, Chayan | Yes (untested) | - |
Signature abilities
Ability | Description | Users | Implemented? | Feedback |
---|---|---|---|---|
Eventide | Increases bearer's Special Attack during the night, and increases bearer's Defense during the day. | Shibalbat | No | - |
Feisty | Increases the bearer's Attack one stage when facing a higher level opponent. | Doppole | No | - |
Forage | This Pokémon may pick up berries after battle. | Musburry | No | Exact system is pending. |
Mooch | This Pokémon can eat any berries held by its ally and opponents. | Berratel | No | - |
Orbital Tide | Applies Gravity while bearer is in battle. | Galaxagos, Chelonite | No | - |
Overshadow | Lowers the Attack and Special Attack of any opposing Pokémon that is shorter than the user. | Grolem, Comossus | No | - |
Pollution | Summons an acid rain storm that damages all Pokémon except Poison and Steel types. OR changes rain into acid rain | Fumighast | No | - |
Quickdraw | The priority of all moves of all Pokémon (except Protect/Detect) becomes 0. | Somberado | Yes (tested) | - |
Siphon | Non-absorbing contact attacks have a 30% chance to absorb half the damage dealt. | Toxito line | No | Seems a little too random. |
Spectrum | Changes the Pokémon's primary type depending on the opponent's color. | Royjibiv | No | - |
Rejected abilities
Ability | Description |
---|---|
Alpha | Prevents bearer's Speed from being reduced. If the partner (in a double battle) has Beta, also boosts bearer's Speed by one stage and Attack by two stages. |
Beta | Prevents bearer's Defense from being reduced. If the partner (in a double battle) has Alpha, also boosts bearer's Defense by one stage and Attack by two stages. |
Feedback and suggestions for changes to above abilities
- Allure
- Instead of raising the encounter level of opposite gender Pokémon, it could raise the encounter rates for rare Pokémon (5% becomes 10%, etc.).
- Doubles encounter rate of same-type Pokémon
- Does not sound programable
- Also increase encounters overall, like Illumination
- Add part "Cute Charm" instead of lowering evasion
- Brave Heart
- Raise Special Attack instead.
- Decreases the priority of opponents' status moves.
- 50% chance to negate a status effect
- Discretion
- attacks that miss still deal half damage.
- Full Force
- Negates the crit chance of moves but increases damage 10%.
- Moves base power 60 or less have a guarenteed 50% chance of critical (comperable to Technician if my math is right)
- Full Force
- Powers up moves with lowered accuracy
- Malice
- Raises bearer's Attack when the target has a status condition.
- Dark and Ghost type attacks gain priority.
- COMPLETELY different ability
- Novice/Expert
- decrease Exp gain, increase EV gain.
- Negates STAB if the Pokémon knows any non-STAB moves/Doubles STAB if the Pokémon only knows STAB moves.
- All non-super effective attacks have a multiplier of .9/Expert Belt on an ability
- Overshadow
- Make it only affect Attack, but doesn't only trigger when switching in.
- If it proves to be too OP, could be only when he is twice as big as the opponent
- Pollution
- Badly poisons Grass-, Bug- and Water-types on contact, like a more concentrated Poison Point.
- More like a completely different ability
- Badly poisons Grass-, Bug- and Water-types on contact, like a more concentrated Poison Point.
- Siphon
- Boosts the power of absorbing moves.
- All absorbing moves absorb 75% of the damage dealt.
- Big root on an ability
- All non-absorbing contact moves restores 25% of the damage dealt