Fandom

CAPX Wiki

Dinkywink

1,088pages on
this wiki
Add New Page
Comments6 Share
132MS #132: Vultergyst
Pokémon
#134: Dunkywunkr 134MS
133MS
Dinkywink
Hardheaded Pokémon
#133
Fins
Type
Water Rock
Unknown
Abilities
Rock Head or Swift Swim
Gender ratio
87.5% male, 12.5% female
Catch rate
45 (5.9%)
Breeding
Egg groups
Water 2 and Monster
Hatch time
7905 steps
Height
1'8" 0.5 m
0'0" 0 m
Weight
50.0 lbs. 22.7 kg
0 lbs. 0 kg
Base experience yield
71
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body03
Footprint
F133
Pokédex color
Purple
Base friendship
70
Cry
No cry found

Dinkywink is a dual-type Water/Rock Fossil Pokémon.

It is resurrected from a Maw Fossil, and evolves into Dunkywunkr starting at level 38.

Pokédex entry

Pokédex entry
While Dinkywink's mouth contains huge, razor sharp teeth, it has yet to develop the strength to utilize them. As such, it prefers to hunt by ramming into prey.

Game locations

Availability
None This Pokémon cannot be obtained.
Tall grass
Cave
Floor
Surfing
Fishing
Trees
Rocks
Fossil Revive from Maw Fossil
Game Corner prize
Egg
Trade
One
Other

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 40
100 - 147 190 - 284
Attack: 85
81 - 150 157 - 295
Defense: 65
63 - 128 121 - 251
Sp.Atk: 45
45 - 106 85 - 207
Sp.Def: 60
58 - 123 112 - 240
Speed: 60
58 - 123 112 - 240
Total: 355   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None

Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Headbutt Normal Physical 07070 100100% 15
00Start Tail Whip Normal Status 0000 100100% 30
066 Water Gun Water Special 04040 100100% 25
1111 Leer Normal Status 0000 100100% 30
1616 Take Down Normal Physical 09090 08585% 20
2121 Aqua Jet Water Physical 04040 100100% 20
2626 AncientPower Rock Special 06060 100100% 5
3131 Rain Dance Water Status 0000 —% 5
3636 Double-Edge Normal Physical 120120 100100% 15
4141 Aqua Tail Water Physical 09090 09090% 10
4646 Aqua Ring Water Status 0000 00——% 20
5151 Agility Psychic Status 0000 00——% 30
5656 Head Smash Rock Physical 150150 08080% 5
  • A level of "Start" indicates a move that will be known by a Dinkywink obtained at level 1
  • Bold indicates a move that gets STAB when used by Dinkywink
  • Italic indicates a move that gets STAB only when used by an evolution of Dinkywink
  • Moves in yellow cannot be learned by any previous evolutions of Dinkywink

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMNormal TM05 Roar Normal Status 0000 100}}100% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMIce TM07 Hail Ice Status 0000 —}}—% 10
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMIce TM13 Ice Beam Ice Special 09595 100}}100% 10
TMIce TM14 Blizzard Ice Special 120120 070}}70% 5
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMWater TM18 Rain Dance Water Status 0000 —}}—% 5
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMRock TM23 Smack Down Rock Physical 05050 100}}100% 15
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMRock TM37 Sandstorm Rock Status 0000 —}}—% 10
TMRock TM39 Rock Tomb Rock Physical 05050 080}}80% 10
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMWater TM55 Scald Water Special 08080 100}}100% 15
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMFighting TM63 Rock Smash Fighting Physical 04040 100}}100% 15
TMRock TM69 Rock Polish Rock Status 0000 —}}—% 20
TMRock TM71 Stone Edge Rock Physical 100100 080}}80% 5
TMRock TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMWater TM99 Water Pulse Water Special 06060 100}}100% 20
TMWater HM03 Surf Water Special 09595 100}}100% 15
TMWater HM05 Dive Water Physical 08080 100}}100% 10
TMWater HM06 Waterfall Water Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Dinkywink
  • Italic indicates a move that gets STAB only when used by an evolution of Dinkywink
  • Moves in yellow cannot be learned by any previous evolutions of Dinkywink

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
  • Bold indicates a move that gets STAB when used by Dinkywink
  • Italic indicates a move that gets STAB only when used by an evolution of Dinkywink
  • Moves in yellow cannot be learned by any previous evolutions of Dinkywink

By breeding

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
000MS Focus Energy Normal Status —% 30
000MS Foresight Normal Status —% 40
000MS Head Smash Rock Physical 150 80% 5
000MS Iron Defense Steel Status —% 15
000MS Reversal Fighting Physical Varies 100% 15
000MS Rock Slide Rock Physical 75 90% 10
000MS Zen Headbutt Psychic Physical 80 90% 15
  • Moves marked with an asterisk (*) must be chain bred onto Dinkywink
  • Bold indicates a move that gets STAB when used by Dinkywink
  • Italic indicates a move that gets STAB only when used by an evolution of Dinkywink

Evolution

Fins
Unevolved
Dinkywink
 Water  Rock 
Bag Rare Candy Sprite
Level 38
TreeTrunks
First evolution
Dunkywunkr
 Water  Rock 

Sprites

Add them here when they're finalized.

Trivia

Design origin

Dinkywink is based on a combination of a Pteraspis and a Dunkleosteus.

Name origin

Dinkywink's name is a combination of dinky and wink. It is also a regression from its evolution's name.

132MS #132: Vultergyst
Pokémon
#134: Dunkywunkr 134MS

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.