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Double Hit
Battles
Type  Normal
Category  Physical
PP  10 (max. 16)
Power  35
Accuracy  90%
Priority  {{{priority}}}
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat or Magic Bounce
  • Not affected by Snatch
  • Affected by Mirror Move
  • Affected by King's Rock
Target
Foe Foe
Self Ally
May affect anyone but the user
Availability
  • Not a TM, HM or Move Tutor move.

Double Hit is a damage-dealing Normal-type move.

Effect

Double Hit inflicts damage, hitting twice per use.

Bide and Counter will only acknowledge the second strike of this move.

If the first strike activates the target's Focus Sash, Focus Band, or Sturdy, the second one will cause the defending Pokémon to faint. A Focus Band can still activate again to prevent fainting, but this chance is independent of the previous one.

If the target has an ability that activates upon contact, each strike counts individually, enabling the ability to activate twice. If the target is holding a Rocky Helmet, the user is damaged for each strike.

Description

Description
The user slams the target with a long tail, vines, or tentacle. The target is hit twice in a row.

Learnset

By leveling up

# Pokémon Type Level
149 149MS Thoraxe Bug Bug 46
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

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