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Avalynx #016: Avalynx
Pokémon
#018: Llamarsh Llamarsh
Click to see all images of Fawning
Fawning
Little Deer Pokémon
#017
Fawningprofile
Type
Normal
Unknown
Abilities
Rivalry or Brave Heart
Gender ratio
50% male, 50% female
Catch rate
255 (33.3%)
Breeding
Egg group
Field
Hatch time
5355 steps
Height
2'4" 0.7 m
0'0" 0 m
Weight
42.7 lbs. 19.4 kg
0 lbs. 0 kg
Base experience yield
55
Leveling rate
Fast
EV yield
Total: 1
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Quadruped
Footprint
F017
Pokédex color
Brown
Base friendship
70
Cry


Fawning is a Normal-type Pokémon.

It evolves into Llamarsh starting at level 18, which then evolves into Buckston starting at level 36.

Pokédex entry[]

Pokédex entry
When first born, Fawning is too weak to defend itself from predators, so it tends to stay near thorny bushes for protection until it joins the herd.

Game locations[]

Availability
None This Pokémon cannot be obtained.
Tall grass Route 1, Route 2, Route 3
Cave
Floor
Surfing
Fishing
Trees
Rocks
Fossil
Casino prize
Egg
Trade
One
Other

Held items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 40
100 - 147 190 - 284
Attack: 55
54 - 117 103 - 229
Defense: 50
49 - 112 94 - 218
Sp.Atk: 30
31 - 90 58 - 174
Sp.Def: 45
45 - 106 85 - 207
Speed: 55
54 - 117 103 - 229
Total: 275   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None

Moves[]

By leveling up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Tackle Normal Physical 50 100% 35
Start Growl Normal Status 100% 40
Start Odor Sleuth Normal Status —% 40
7 Fury Attack Normal Physical 15 85% 20
11 Double Kick Fighting Physical 30 100% 30
14 Stomp Normal Physical 65 100% 20
18 Bite Dark Physical 60 100% 25
21 Take Down Normal Physical 90 85% 20
25 Work Up Normal Status —% 30
28 Ice Fang Ice Physical 65 95% 15
32 Jump Kick Fighting Physical 100 95% 10
35 Charm Normal Status 100% 20
39 Zen Headbutt Psychic Physical 80 90% 15
42 Crunch Dark Physical 80 100% 15
46 Double-Edge Normal Physical 120 100% 15
  • A level of "Start" indicates a move that will be known by a Fawning obtained at level 1
  • Bold indicates a move that gets STAB when used by Fawning
  • Italic indicates a move that gets STAB only when used by an evolution of Fawning
  • Moves in yellow cannot be learned by any previous evolutions of Fawning

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMWater TM18 Rain Dance Water Status 0000 —}}—% 5
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGhost TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMNormal TM49 Echoed Voice Normal Special 04040 100}}100% 15
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMNormal TM67 Retaliate Normal Physical 07070 100}}100% 5
TMElectric TM73 Thunder Wave Electric Status 0000 100}}100% 20
TMGround TM78 Bulldoze Ground Physical 06060 100}}100% 20
TMNormal TM83 Work Up Normal Status 0000 —}}—% 30
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMElectric TM93 Wild Charge Electric Physical 09090 100}}100% 15
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMWater TM99 Water Pulse Water Special 06060 100}}100% 20
TMDark TM103 Standoff Dark Status 0000 —}}—% 5
TMWater HM03 Surf Water Special 09595 100}}100% 15
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Fawning
  • Italic indicates a move that gets STAB only when used by an evolution of Fawning
  • Moves in yellow cannot be learned by any previous evolutions of Fawning

By tutoring[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Price 
Bounce Flying Physical 85 85% 5 Red Shard4
Double-Edge Normal Physical 120 100% 15 Blue Shard10
Iron Head Steel Physical 80 100% 15 Red Shard4
Mega Kick Normal Physical 120 75% 5 Red Shard8
Mud-Slap Ground Special 20 100% 10 Blue Shard2
Snore Normal Special 40 100% 15 Yellow Shard2
Super Fang Normal Physical Varies 90% 10 Red Shard6
Swift Normal Special 60 —% 20 Yellow Shard6
Zen Headbutt Psychic Physical 80 90% 15 Blue Shard8
  • Bold indicates a move that gets STAB when used by Fawning
  • Italic indicates a move that gets STAB only when used by an evolution of Fawning
  • Moves in yellow cannot be learned by any previous evolutions of Fawning

By breeding[]

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Scovalope Blaze Kick Fire Physical 85 90% 10
DreamderyBoarealisCheshade Body Slam Normal Physical 85 100% 15
MacuarriorMonkezuma Confuse Ray Ghost Status 100% 10
FlaireesGnuru Head Smash Rock Physical 150 80% 5
BerratelForuskChameleohm Nature Power Normal Status —% 20
Nobunata Take Down Normal Physical 90 85% 20
  • Moves marked with an asterisk (*) must be chain bred onto Fawning
  • Bold indicates a move that gets STAB when used by Fawning
  • Italic indicates a move that gets STAB only when used by an evolution of Fawning

Evolution[]

Fawningprofile
Unevolved
Fawning
 Normal 
Rare Candy
Level 18
Llamarshprofile
First evolution
Llamarsh
 Normal 
Rare Candy
Level 36
Buckiston
Second evolution
Buckston
 Normal 


Sprites[]

Front Back
GenderM 017 017b
Front shiny Back shiny
GenderM File:017s.png File:017sb.png

Trivia[]

Design origin[]

Fawning's design draws inspiration from the water deer. The water deer are famous for their notable protruding fangs, which Fawning also has.

Name origin[]

Fawning originates from fawn which is the term for young deer. It is also a pun on the word fawning which means the act of giving lavish attention to something.

Avalynx #016: Avalynx
Pokémon
#018: Llamarsh Llamarsh
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