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Cuppy #078: Cuppy
Pokémon
#080: Shibalbat Shibalbat
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Fettlekish
Boiling Pokémon
#079
1389062807700
Type
Water Fire
Unknown
Abilities
Water Absorb or Flame Body
Gender ratio
50% male, 50% female
Catch rate
75 (9.8%)
Breeding
Egg group
Water 2
Hatch time
5355 steps*
Height
2'4" 0.7 m
0'0" 0 m
Weight
110.0 lbs. 49.9 kg
0 lbs. 0 kg
Base experience yield
159
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
With fins
Footprint
F079
Pokédex color
Light blue
Base friendship
70
Cry


Fettlekish is a dual-type Water/Fire Pokémon.

It evolves from Cuppy starting at level 25.

Pokédex entry

Pokédex entry
They can regulate their temperature to float or sink in the water. They can even boil the water around them. Prefers coffee over tea.

Game locations

Availability
None This Pokémon cannot be obtained.
Tall grass
Cave
Floor
Surfing
Fishing
Trees
Rocks
Fossil
Casino prize
Egg
Trade
One
Other

Proposed methods of acquisition: Good Rod or greater.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats

These stats were locked on March 15, 2014. They cannot be changed until they have been play-tested.

Stat Range
At Lv. 50 At Lv. 100
HP: 84
144 - 191 278 - 372
Attack: 32
33 - 92 62 - 179
Defense: 60
58 - 123 112 - 240
Sp.Atk: 102
96 - 169 188 - 333
Sp.Def: 90
85 - 156 166 - 306
Speed: 87
82 - 152 161 - 300
Total: 455   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ¼×
Fire ¼×
Water
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ¼×
Fire ¼×
Water
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ¼×
Fire ¼×
Water
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ¼×
Fire ¼×
Water
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ¼×
Fire ¼×
Water
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ¼×
Fire ¼×
Water
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
None

Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Amnesia Psychic Status —% 20
Start Whirlpool Water Special 35 85% 15
Start Fire Spin Fire Special 35 85% 15
Start Pound Normal Physical 40 100% 35
Start Water Sport Water Status —% 15
6 Bubble Water Special 40 100% 30
10 Smokescreen Normal Status 100% 20
13 Flail Normal Physical Varies 100% 15
17 BubbleBeam Water Special 65 100% 20
22 Aqua Ring Water Status —% 20
25 Flame Burst Fire Special 70 100% 15
27 Aromatherapy Grass Status —% 5
31 Agility Psychic Status —% 30
36 Scald Water Special 80 100% 15
42 Mist Ice Status —% 30
44 Heat Wave Fire Special 100 90% 10
47 Calm Mind Psychic Status —% 20
51 Hydro Pump Water Special 120 80% 5
56 Water Spout Water Special Varies 100% 5
65 Overheat Fire Special 140 90% 5
  • A level of "Start" indicates a move that will be known by a Fettlekish obtained at level 1
  • Bold indicates a move that gets STAB when used by Fettlekish
  • Italic indicates a move that gets STAB only when used by an evolution of Fettlekish
  • Moves in yellow cannot be learned by any previous evolutions of Fettlekish

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPsychic TM04 Calm Mind Psychic Status 0000 —}}—% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 —}}—% 5
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMWater TM18 Rain Dance Water Status 0000 —}}—% 5
TMNormal TM20 Safeguard Normal Status 0000 —}}—% 25
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMFire TM35 Flamethrower Fire Special 09595 100}}100% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMFire TM43 Flame Charge Fire Physical 05050 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMFire TM50 Overheat Fire Special 140140 090}}90% 5
TMFighting TM52 Focus Blast Fighting Special 120120 070}}70% 5
TMGrass TM53 Energy Ball Grass Special 08080 100}}100% 10
TMWater TM55 Scald Water Special 08080 100}}100% 15
TMElectric TM57 Charge Beam Electric Special 05050 090}}90% 10
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMFire TM59 Incinerate Fire Special 03030 100}}100% 15
TMFire TM61 Will-O-Wisp Fire Status 0000 075}}75% 15
TMNormal TM64 Explosion Normal Physical 250250 100}}100% 5
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMElectric TM73 Thunder Wave Electric Status 0000 100}}100% 20
TMSteel TM74 Gyro Ball Steel Physical 0000Varies 100}}100% 5
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMSteel TM91 Flash Cannon Steel Special 08080 100}}100% 10
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMWater TM99 Water Pulse Water Special 06060 100}}100% 20
  • Bold indicates a move that gets STAB when used by Fettlekish
  • Italic indicates a move that gets STAB only when used by an evolution of Fettlekish
  • Moves in yellow cannot be learned by any previous evolutions of Fettlekish

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Price 
Aqua Tail Water Physical 90 90% 10 Blue Shard8
Double-Edge Normal Physical 120 100% 15 Blue Shard10
Heal Bell Normal Status —% 5 Yellow Shard4
Heat Wave Fire Special 100 90% 10 Yellow Shard8
Hyper Voice Normal Special 90 100% 10 Blue Shard4
Magic Coat Psychic Status —% 15 Blue Shard4
Pain Split Normal Status —% 20 Yellow Shard10
Recycle Normal Status —% 10 Green Shard8
Signal Beam Bug Special 75 100% 15 Red Shard4
Snore Normal Special 40 100% 15 Yellow Shard2
Swift Normal Special 60 —% 20 Yellow Shard6
Zen Headbutt Psychic Physical 80 90% 15 Blue Shard8
  • Bold indicates a move that gets STAB when used by Fettlekish
  • Italic indicates a move that gets STAB only when used by an evolution of Fettlekish
  • Moves in yellow cannot be learned by any previous evolutions of Fettlekish

By breeding

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
OarwishParapy Brine Water Special 65 100% 10
Chlorofin Natural Gift Normal Physical Varies 100% 15
FortifryOarwish Recover Normal Status —% 10
Viipii Refresh Normal Status —% 20
Jawgodon Whirlpool Water Special 35 85% 15
  • Moves marked with an asterisk (*) must be chain bred onto Fettlekish
  • Bold indicates a move that gets STAB when used by Fettlekish
  • Italic indicates a move that gets STAB only when used by an evolution of Fettlekish

Evolution

EarlGrey
Unevolved
Cuppy
 Water 
Rare Candy
Level 30
1389062807700
First evolution
Fettlekish
 Water  Fire 


Sprites

Add them here when they're finalised.

Trivia

Design origin

Fettlekish is based on a fish and a tea kettle.

Name origin

Fettlekish's name is a spoonerization of kettle and fish. It also invokes the idiom kettle of fish.

Cuppy #078: Cuppy
Pokémon
#080: Shibalbat Shibalbat
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