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Cubzero #015: Cubzero
Pokémon
#017: Fawning Fawning
Click to see all images of Avalynx
Avalynx
Sabertooth Pokémon
#016
Avalynxprofile
Type
Ice
Unknown
Abilities
Ice Slick or Snow Cloak
Gender ratio
50% male, 50% female
Catch rate
90 (11.8%)
Breeding
Egg group
Field
Hatch time
5355 steps*
Height
3'7" 1.1 m
0'0" 0 m
Weight
104.9 lbs. 47.6 kg
0 lbs. 0 kg
Base experience yield
165
Leveling rate
Medium Slow
EV yield
Total: 2
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Quadruped
Footprint
F016
Pokédex color
Gray
Base friendship
70
Cry


Avalynx is an Ice-type Pokémon.

It evolves from Cubzero starting at level 25 (level 30 in the demo).

Pokédex entry[]

Pokédex entry
Avalynx excels at stalking its prey in heavy snowstorms. It can move through deep snow and ice effortlessly without making a sound.

Game locations[]

Availability
None This Pokémon cannot be obtained.
Tall grass Waterfall Cave
Cave Waterfall Cave
Floor
Surfing
Fishing
Trees
Rocks
Fossil
Casino prize
Egg
Trade
One
Other

Held items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 75
135 - 182 260 - 354
Attack: 105
99 - 172 193 - 339
Defense: 65
63 - 128 121 - 251
Sp.Atk: 40
40 - 101 76 - 196
Sp.Def: 75
72 - 139 139 - 273
Speed: 95
90 - 161 175 - 317
Total: 455   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None

Moves[]

By leveling up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Icicle Spear Ice Physical 25 100% 30
Start Scratch Normal Physical 40 100% 35
5 Growl Normal Status 100% 40
9 Ice Shard Ice Physical 40 100% 30
12 Bite Dark Physical 60 100% 25
16 Hone Claws Dark Status —% 15
20 Ice Fang Ice Physical 65 95% 15
23 Hail Ice Status —% 10
28 Slash Normal Physical 70 100% 20
33 Sucker Punch Dark Physical 80 100% 5
37 Scary Face Normal Status 100% 10
42 Frost Slash Ice Physical 90 100% 20
47 Crunch Dark Physical 80 100% 15
51 Roar Normal Status 100% 20
56 Agility Psychic Status —% 30
61 Sheer Cold Ice Special —% 5
  • A level of "Start" indicates a move that will be known by a Avalynx obtained at level 1
  • Bold indicates a move that gets STAB when used by Avalynx
  • Italic indicates a move that gets STAB only when used by an evolution of Avalynx
  • Moves in yellow cannot be learned by any previous evolutions of Avalynx

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMNormal TM05 Roar Normal Status 0000 100}}100% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMIce TM07 Hail Ice Status 0000 —}}—% 10
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMIce TM13 Ice Beam Ice Special 09595 100}}100% 10
TMIce TM14 Blizzard Ice Special 120120 070}}70% 5
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMWater TM18 Rain Dance Water Status 0000 —}}—% 5
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMFlying TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TMDark TM41 Torment Dark Status 0000 100}}100% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMDark TM46 Thief Dark Physical 04040 100}}100% 10
TMNormal TM49 Echoed Voice Normal Special 04040 100}}100% 15
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMFighting TM63 Rock Smash Fighting Physical 04040 100}}100% 15
TMGhost TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMNormal TM75 Swords Dance Normal Status 0000 —}}—% 30
TMIce TM79 Frost Breath Ice Special 04040 090}}90% 10
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMDark TM95 Snarl Dark Special 05555 095}}95% 15
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMIce TM100 Snowy Terrain Ice Status 0000 —}}—% 10
TMNormal HM01 Cut Normal Physical 05050 095}}95% 30
  • Bold indicates a move that gets STAB when used by Avalynx
  • Italic indicates a move that gets STAB only when used by an evolution of Avalynx
  • Moves in yellow cannot be learned by any previous evolutions of Avalynx

By tutoring[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Price 
Avalanche Ice Physical 60 100% 10 Blue Shard6
Double-Edge Normal Physical 120 100% 15 Blue Shard10
Icy Wind Ice Special 55 95% 15 Yellow Shard2
Iron Head Steel Physical 80 100% 15 Red Shard4
Helping Hand Normal Status —% 20 Green Shard6
Snore Normal Special 40 100% 15 Yellow Shard2
Super Fang Normal Physical Varies 90% 10 Red Shard6
Swift Normal Special 60 —% 20 Yellow Shard6
Uproar Normal Special 90 100% 10 Red Shard6
Zen Headbutt Psychic Physical 80 90% 15 Blue Shard8
  • Bold indicates a move that gets STAB when used by Avalynx
  • Italic indicates a move that gets STAB only when used by an evolution of Avalynx
  • Moves in yellow cannot be learned by any previous evolutions of Avalynx

By breeding[]

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
CalphiteIndrolithGillaHornizardAnkillosore Ancient Power Rock Special 60 100% 5
PountherJaguileChegrinCheshadeViipii Assist Normal Status —% 20
TaomarinOrangutaoBerratelBurrowlChimpocaSimayanMonkezuma Focus Energy Normal Status —% 30
KoberusBerratelMacabraSkurrowBaboom Night Slash Dark Physical 70 100% 15
CalphiteIndrolith Scary Face Normal Status —% 10
PebblosaTerratetraGigaardBerratelMacabraPountherJaguile
BurrowlErycoonSlaticTelsionChameleohmWendingoCarnibal
Slash Normal Physical 70 100% 20
HuricanineWendingoCarnibal Thunder Fang Electric Physical 65 95% 15
  • Moves marked with an asterisk (*) must be chain bred onto Avalynx
  • Bold indicates a move that gets STAB when used by Avalynx
  • Italic indicates a move that gets STAB only when used by an evolution of Avalynx

By a prior evolution[]

By a prior evolution
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
Cubzero Work Up Normal Status —% 30
  • Bold indicates a move that gets STAB when used by Avalynx
  • Italic indicates a move that gets STAB only when used by an evolution of Avalynx

Evolution[]

Cubzerosugi
Unevolved
Cubzero
 Ice 
Rare Candy
Level 30
Avalynxprofile
First evolution
Avalynx
 Ice 


Sprites[]

Front Back
GenderM 016 016b
Front shiny Back shiny
GenderM File:016s.png File:016sb.png

Trivia[]

  • Avalynx was originally intended to have differing sizes of mane and icicle fangs depending on gender.

Design origin[]

Avalynx is based on a lynx with a saber-toothed cat motif.

Name origin[]

Avalynx's name is a combination of avalanche and lynx.

Cubzero #015: Cubzero
Pokémon
#017: Fawning Fawning
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