Mosshroom is a dual-type Poison /Grass Pokémon.
It evolves from Kertruffle if it levels up at level 26 while asleep.
Pokédex entry [ ]
Pokédex entry
Mosshroom is commonly mistaken for a grass hill. When something bumps into it, it releases spores before shuffling off to find a quiet place to sleep.
Game locations [ ]
Held items [ ]
Held item(s)
None
This Pokémon cannot be found holding an item.
Common
Tiny Mushroom
Uncommon
Big Mushroom
Rare
Balm Mushroom
Base stats [ ]
Stat
Range
At Lv. 50
At Lv. 100
205 - 252
400 - 494
54 - 117
103 - 229
85 - 156
166 - 306
54 - 117
103 - 229
85 - 156
166 - 306
31 - 90
58 - 174
Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Type effectiveness [ ]
Under normal battle conditions, this Pokémon is:
Moves [ ]
By leveling up [ ]
A level of "Start" indicates a move that will be known by a Mosshroom obtained at level 1
Bold indicates a move that gets STAB when used by Mosshroom
Italic indicates a move that gets STAB only when used by an evolution of Mosshroom
Moves in yellow cannot be learned by any previous evolutions of Mosshroom
By TM/HM [ ]
Bold indicates a move that gets STAB when used by Mosshroom
Italic indicates a move that gets STAB only when used by an evolution of Mosshroom
Moves in yellow cannot be learned by any previous evolutions of Mosshroom
By tutoring [ ]
Bold indicates a move that gets STAB when used by Mosshroom
Italic indicates a move that gets STAB only when used by an evolution of Mosshroom
Moves in yellow cannot be learned by any previous evolutions of Mosshroom
By breeding [ ]
Moves marked with an asterisk (*) must be chain bred onto Mosshroom
Bold indicates a move that gets STAB when used by Mosshroom
Italic indicates a move that gets STAB only when used by an evolution of Mosshroom
By a prior evolution [ ]
Bold indicates a move that gets STAB when used by Mosshroom
Italic indicates a move that gets STAB only when used by an evolution of Mosshroom
Evolution [ ]
Level up at level 26 while asleep →
Level up at level 26 while paralyzed →
Level up at level 26 while fainted →
Sprites [ ]
Add them here when they're finalized.
Trivia [ ]
Design origin [ ]
Like the rest of the evolutionary family, Mosshroom is based on a mushroom . Specifically, it is based on fairy rings , naturally occurring rings of mushrooms. The whole evolutionary family also features some kind of moustache aesthetic.
Name origin [ ]
Mosshroom's name is a combination of moss and mushroom .