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Nurshary #138: Nurshary
Pokémon
#140: Forthorn Forthorn
Click to see all images of Loneleaf
Loneleaf
Foliage Pokémon
#139
IwillDragUintoTheDepthsOfTheJungle
Type
Ghost Grass
Unknown
Abilities
Frisk or Leaf Guard
Gender ratio
50% male, 50% female
Catch rate
140 (18.3%)
Breeding
Egg groups
Human-Like and Grass
Hatch time
7905 steps
Height
2'4" 0.7 m
0'0" 0 m
Weight
32.0 lbs. 14.5 kg
0 lbs. 0 kg
Base experience yield
67
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Bipedal with tail
Footprint
F139
Pokédex color
Black
Base friendship
100
Cry


Loneleaf is a dual-type Ghost/Grass Pokémon.

It evolves into Forthorn starting at level 35.

Pokédex entry[]

Pokédex entry
Loneleaf considers itself to be ugly and creepy. It carves a wooden mask with a large smile on it to make friends. Sadly, this only alienates it even further.

Game locations[]

Availability
None This Pokémon cannot be obtained.
Tall grass
Cave
Floor
Surfing
Fishing
Trees
Rocks
Fossil
Casino prize
Egg
Trade
One
Other

Held items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 41
101 - 148 192 - 286
Attack: 55
54 - 117 103 - 229
Defense: 42
42 - 103 80 - 201
Sp.Atk: 55
54 - 117 103 - 229
Sp.Def: 80
76 - 145 148 - 284
Speed: 70
67 - 134 130 - 262
Total: 343   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None

Moves[]

By leveling up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Astonish Ghost Physical 30 100% 15
Start Scary Face Normal Status 100% 10
3 Grass Whistle Grass Status 55% 15
6 Night Shade Ghost Special Varies 100% 15
9 Magical Leaf Grass Special 60 —% 20
13 Confuse Ray Ghost Status 100% 10
17 Shadow Sneak Ghost Physical 40 100% 30
20 Feint Attack Dark Physical 60 —% 20
24 Grass Knot Grass Special Varies 100% 20
27 Will-O-Wisp Fire Status 75% 15
30 Leaf Shield Grass Status —% 10
34 Shadow Punch Ghost Physical 60 —% 20
37 Leaf Blade Grass Physical 90 100% 15
40 Fake Tears Dark Status 100% 20
44 Karma Beam Ghost Special 70 100% 10
47 Pain Split Normal Status —% 20
50 Terrorize Ghost Special 120 70% 10
54 Destiny Bond Ghost Status —% 5
57 Leaf Storm Grass Special 140 90% 5
  • A level of "Start" indicates a move that will be known by a Loneleaf obtained at level 1
  • Bold indicates a move that gets STAB when used by Loneleaf
  • Italic indicates a move that gets STAB only when used by an evolution of Loneleaf
  • Moves in yellow cannot be learned by any previous evolutions of Loneleaf

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPsychic TM04 Calm Mind Psychic Status 0000 —}}—% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 —}}—% 5
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMPsychic TM19 Telekinesis Psychic Status 0000 —}}—% 15
TMNormal TM20 Safeguard Normal Status 0000 —}}—% 25
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMGrass TM22 Solar Beam Grass Special 120120 100}}100% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMPsychic TM29 Psychic Psychic Special 09090 100}}100% 10
TMGhost TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMDark TM46 Thief Dark Physical 04040 100}}100% 10
TMGrass TM51 Giga Drain Grass Special 07575 100}}100% 10
TMGrass TM53 Energy Ball Grass Special 08080 100}}100% 10
TMDark TM56 Fling Dark Physical 0000Varies 100}}100% 10
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMFighting TM60 Drain Punch Fighting Physical 07575 100}}100% 10
TMFire TM61 Will-O-Wisp Fire Status 0000 075}}75% 15
TMFlying TM62 Acrobatics Flying Physical 05555 100}}100% 15
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMNormal TM75 Swords Dance Normal Status 0000 —}}—% 30
TMNormal TM77 Psych Up Normal Status 0000 —}}—% 10
TMPsychic TM85 Dream Eater Psychic Special 100100 100}}100% 15
TMGrass TM86 Grass Knot Grass Special 0000Varies 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMPsychic TM92 Trick Room Psychic Status 0000 —}}—% 5
TMFighting TM94 Focus Punch Fighting Physical 150150 100}}100% 20
TMDark TM96 Dark Pulse Dark Special 08080 100}}100% 15
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMGrass TM98 Bullet Seed Grass Physical 02525 100}}100% 30
TMPsychic TM104 Miracle Will Psychic Special 08080 100}}100% 10
TMNormal HM01 Cut Normal Physical 05050 095}}95% 30
  • Bold indicates a move that gets STAB when used by Loneleaf
  • Italic indicates a move that gets STAB only when used by an evolution of Loneleaf
  • Moves in yellow cannot be learned by any previous evolutions of Loneleaf

By tutoring[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Price 
  • Bold indicates a move that gets STAB when used by Loneleaf
  • Italic indicates a move that gets STAB only when used by an evolution of Loneleaf
  • Moves in yellow cannot be learned by any previous evolutions of Loneleaf

By breeding[]

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Musbushel Camouflage Normal Status —% 20
Eluchadon Encore Normal Status 100% 5
OrangutaoMacuarrior Fake Out Normal Physical 40 100% 10
Growmeo Growth Normal Status —% 40
GrowmeoMosshroomLumishroomPerishroom Leech Seed Grass Status 90% 10
Forusk Nature Power Normal Status —% 20
Somberado Night Shade Ghost Special Varies 100% 15
Monkezuma Revenge Fighting Physical 60 100% 10
MosshroomLumishroomPerishroom Sleep Powder Grass Status 75% 15
GrowmeoMosshroomLumishroomPerishroom Stun Spore Grass Status 75% 30
  • Moves marked with an asterisk (*) must be chain bred onto Loneleaf
  • Bold indicates a move that gets STAB when used by Loneleaf
  • Italic indicates a move that gets STAB only when used by an evolution of Loneleaf

Evolution[]

IwillDragUintoTheDepthsOfTheJungle
Unevolved
Loneleaf
 Ghost  Grass 
Rare Candy
Level 35
114
First evolution
Forthorn
 Ghost  Grass 


Sprites[]

Add them here when they're finalized.

Trivia[]

Design origin[]

Loneleaf is based on tribal masks and the idea of using masks to hide one's true feelings. It also shares much in common with the Skull Kids from The Legend of Zelda series.

Name origin[]

Loneleaf's name is a combination of lone and leaf. It also evokes the word lonely.

Nurshary #138: Nurshary
Pokémon
#140: Forthorn Forthorn
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