The Fire type is one of the seventeen types.
Statistical averages [ ]
Note: Due to constant changes being made to Pokémon, these values may not be correct.
Overall [ ]
Fully evolved [ ]
Battle properties [ ]
Offensive
Defensive
Power
Types
Power
Types
2×
½×
½×
2×
0×
None
0×
None
Pokémon [ ]
There are 25 Fire-type Pokémon, which is 10.9% of all Pokémon (counting forms that change typing as different Pokémon).
Pure Fire-type Pokémon [ ]
Half Fire-type Pokémon [ ]
Primary Fire-type Pokémon [ ]
Secondary Fire-type Pokémon [ ]
Moves [ ]
Move
Category
Power
Accuracy
PP
Target
Description
Blast Burn
Special
150
90%
5 (max 8)
The target is razed by a fiery explosion. The user must rest on the next turn, however.
Blaze Kick
Physical
85
90%
10 (max 16)
The user launches a kick that lands a critical hit more easily. It may also leave the target with a burn.
Ember
Special
40
100%
25 (max 40)
The target is attacked with small flames. It may also leave the target with a burn.
Eruption
Special
Varies
100%
5 (max 8)
The user attacks the opposing team with explosive fury. The lower the user's HP, the less powerful this attack becomes.
Fiery Dance
Special
80
100%
10 (max 16)
Cloaked in flames, the user dances and flaps its wings. It may also raise the user's Sp. Atk stat.
Fire Blast
Special
120
85%
5 (max 8)
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
Fire Fang
Physical
65
95%
15 (max 24)
The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.
Fire Pledge
Special
50
100%
10 (max 16)
A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire.
Fire Punch
Physical
75
100%
15 (max 24)
The target is punched with a fiery fist. It may leave the target with a burn.
Fire Spin
Special
35
85%
15 (max 24)
The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
Flame Burst
Special
70
100%
15 (max 24)
The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
Flame Charge
Physical
50
100%
20 (max 32)
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
Flame Wheel
Physical
60
100%
25 (max 40)
The user cloaks itself in fire and charges at the target. It may also leave the target with a burn.
Flamethrower
Special
95
100%
15 (max 24)
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
Flare Blitz
Physical
120
100%
15 (max 24)
The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned.
Heat Crash
Physical
Varies
100%
10 (max 16)
The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the damage.
Heat Wave
Special
100
90%
10 (max 16)
The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.
Incinerate
Special
30
100%
15 (max 24)
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
Inferno
Special
100
50%
5 (max 8)
The user attacks by engulfing the target in an intense fire. It leaves the target with a burn.
Lava Plume
Special
80
100%
15 (max 24)
An inferno of scarlet flames torches everything around the user. It may leave targets with a burn.
Magma Storm
Special
120
75%
5 (max 8)
The target becomes trapped within a maelstrom of fire that rages for four to five turns.
Overheat
Special
140
90%
5 (max 8)
The user attacks the target at full power. The attack's recoil sharply reduces the user's Sp. Atk stat.
Stoke
Status
—
—%
15 (max 24)
The user heats itself up to boost its next Fire move. Contact with the user while heating up results in a burn.
Sunny Day
Status
—
—%
5 (max 8)
The user intensifies the sun for five turns, powering up Fire-type moves.
Will-O-Wisp
Status
—
75%
15 (max 24)
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
All details are taken from Generation V games where relevant. Target data assumes user is in the lower left. Moves in yellow are exclusive to Pokémon Sage.
Unused moves [ ]
Move
Category
Power
Accuracy
PP
Target
Description
Blue Flare
Special
130
85%
5 (max 8)
The user attacks by engulfing the target in an intense, yet beautiful, blue flame. It may leave the target with a burn.
Fusion Flare
Special
100
100%
5 (max 8)
The user brings down a giant flame. This attack does greater damage when influenced by an enormous thunderbolt.
Sacred Fire
Physical
100
95%
5 (max 8)
The target is razed with a mystical fire of great intensity. It may also leave the target with a burn.
Searing Shot
Special
100
100%
5 (max 8)
An inferno of scarlet flames torches everything around the user. It may leave the target with a burn.
V-create
Physical
180
95%
5 (max 8)
With a hot flame on its forehead, the user hurls itself at its target. It lowers the user's Defense, Sp. Def, and Speed stats.
All details are taken from Generation V games where relevant. Target data assumes user is in the lower left. Moves in yellow are exclusive to Pokémon Sage.
Trivia [ ]