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Flairees

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005MS #005: Pyroat
Pokémon
#007: Aguade 007MS
006MS
Flairees
Battering Pokémon
#006
FantasticFlairees
Type
Fire Rock
Unknown
Ability
Blaze
Gender ratio
87.5% male, 12.5% female
Catch rate
45 (5.9%)
Breeding
Egg group
Field
Hatch time
5355 steps*
Height
4'11" 1.5 m
0'0" 0 m
Weight
191.6 lbs. 86.9 kg
0 lbs. 0 kg
Base experience yield
241
Leveling rate
Medium Slow
EV yield
Total: 3
0
HP
3
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body08
Footprint
F006
Pokédex color
Brown
Base friendship
70
Cry


Flairees is a dual-type Fire/Rock Pokémon.

It evolves from Pyroat starting at level 36. It is the final form of Kidling.

Pokédex entry

Pokédex entry
The fire on Flairees' body propels it with enough force to break steel. It forms its territory by smashing apart and leveling mountaintops.

Game locations

Availability
None Evolve Pyroat
Tall grass
Cave
Floor
Surfing
Fishing
Trees
Rocks
Fossil
Game Corner prize
Egg
Trade
One
Other

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 80
140 - 187 270 - 364
Attack: 120
112 - 189 220 - 372
Defense: 75
72 - 139 139 - 273
Sp.Atk: 90
85 - 156 166 - 306
Sp.Def: 80
76 - 145 148 - 284
Speed: 90
85 - 156 166 - 306
Total: 535   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None

Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Tackle Normal Physical 05050 100100% 35
00Start Tail Whip Normal Status 0000 100100% 30
00Start Lava Plume Fire Special 08080 100100% 15
077 Ember Fire Special 04040 100100% 25
1111 Odor Sleuth Normal Status 0000 —% 40
1313 Headbutt Normal Physical 07070 100100% 15
1616 Flame Charge Fire Physical 05050 100100% 20
1717 Smack Down Rock Physical 05050 100100% 15
2121 Rock Polish Rock Status 0000 —% 20
2525 Mudslide Ground Special 06060 09595% 20
2929 Bulk Up Fighting Status 0000 —% 20
3333 Brace Normal Status 0000 100100% 15
3636 Iron Head Steel Physical 08080 100100% 15
3838 Blaze Kick Fire Physical 08585 09090% 10
4343 Battering Ram Rock Physical 08080 100100% 10
4848 Rock Climb Normal Physical 09090 08585% 20
5353 Swagger Normal Status 0000 09090% 15
5858 Earth Power Ground Special 09090 100100% 10
6363 Standoff Dark Status 0000 —% 5
6868 Flare Blitz Fire Physical 120120 100100% 15
7373 Head Smash Rock Physical 150150 08080% 5
  • A level of "Start" indicates a move that will be known by a Flairees obtained at level 1
  • Bold indicates a move that gets STAB when used by Flairees
  • Italic indicates a move that gets STAB only when used by an evolution of Flairees
  • Moves in yellow cannot be learned by any previous evolutions of Flairees

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMNormal TM05 Roar Normal Status 0000 100}}100% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMFighting TM08 Bulk Up Fighting Status 0000 —}}—% 20
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 —}}—% 5
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMGrass TM22 SolarBeam Grass Special 120120 100}}100% 10
TMRock TM23 Smack Down Rock Physical 05050 100}}100% 15
TMGround TM26 Earthquake Ground Physical 100100 100}}100% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMFighting TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMFire TM35 Flamethrower Fire Special 09595 100}}100% 15
TMRock TM37 Sandstorm Rock Status 0000 —}}—% 10
TMFire TM38 Fire Blast Fire Special 120120 085}}85% 5
TMRock TM39 Rock Tomb Rock Physical 05050 080}}80% 10
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMFire TM43 Flame Charge Fire Physical 05050 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMFire TM50 Overheat Fire Special 140140 090}}90% 5
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMFire TM59 Incinerate Fire Special 03030 100}}100% 15
TMFire TM61 Will-O-Wisp Fire Status 0000 075}}75% 15
TMFighting TM63 Rock Smash Fighting Physical 04040 100}}100% 15
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMNormal TM67 Retaliate Normal Physical 07070 100}}100% 5
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMRock TM69 Rock Polish Rock Status 0000 —}}—% 20
TMRock TM71 Stone Edge Rock Physical 100100 080}}80% 5
TMGround TM78 Bulldoze Ground Physical 06060 100}}100% 20
TMRock TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMNormal TM83 Work Up Normal Status 0000 —}}—% 30
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMElectric TM93 Wild Charge Electric Physical 09090 100}}100% 15
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Flairees
  • Italic indicates a move that gets STAB only when used by an evolution of Flairees
  • Moves in yellow cannot be learned by any previous evolutions of Flairees

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
AncientPower Rock Special 60 100% 5 Bag Blue Shard Sprite6
Blast Burn Fire Special 150 90% 5 None
Bounce Flying Physical 85 85% 5 Bag Red Shard Sprite4
Double-Edge Normal Physical 120 100% 15 Bag Blue Shard Sprite10
Earth Power Ground Special 90 100% 10 Bag Blue Shard Sprite8
Endeavor Normal Physical 100% 5 Bag Green Shard Sprite12
Fire Pledge Fire Special 50 100% 10 None
Heat Wave Fire Special 100 90% 10 Bag Yellow Shard Sprite8
Iron Head Steel Physical 80 100% 15 Bag Red Shard Sprite4
Knock Off Dark Physical 20 100% 20 Bag Yellow Shard Sprite4
Mega Kick Normal Physical 120 75% 5 Bag Red Shard Sprite8
Mud-Slap Ground Special 20 100% 10 Bag Blue Shard Sprite2
Secret Power Normal Physical 70 100% 20 None
Stealth Rock Rock Status —% 20 Bag Green Shard Sprite10
Superpower Fighting Physical 120 100% 5 Bag Blue Shard Sprite10
Zen Headbutt Psychic Physical 80 90% 15 Bag Blue Shard Sprite8
  • Bold indicates a move that gets STAB when used by Flairees
  • Italic indicates a move that gets STAB only when used by an evolution of Flairees
  • Moves in yellow cannot be learned by any previous evolutions of Flairees

By breeding

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
017MS018MS019MS205MS206MS083MS Double Kick Fighting Physical 30 100% 30
028MS029MS Earth Power Ground Special 90 100% 10
171MS*019MS083MS Horn Attack Normal Physical 65 100% 25
086MS099MS Magnitude Ground Physical Varies 100% 30
136MS028MS029MS Rock Blast Rock Physical 25 90% 10
025MS200MS SmokeScreen Normal Status 100% 20
136MS142MS074MS075MS Stomp Normal Physical 65 100% 20
179MS180MS181MS Superpower Fighting Physical 120 100% 5
019MS056MS081MS136MS Take Down Normal Physical 90 85% 20
029MS033MS034MS Thrash Normal Physical 120 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Flairees
  • Bold indicates a move that gets STAB when used by Flairees
  • Italic indicates a move that gets STAB only when used by an evolution of Flairees

By a prior evolution

By a prior evolution
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
004MS Agility Psychic Status —% 30
004MS004MS Brace Normal Status 100% 15
004MS004MS Flamethrower Fire Special 95 100% 15
004MS004MS Skull Bash Normal Physical 100 100% 15
  • Bold indicates a move that gets STAB when used by Flairees
  • Italic indicates a move that gets STAB only when used by an evolution of Flairees

Evolution

Kidling Sugi 4c
Unevolved
Kidling
 Fire 
Bag Rare Candy Sprite
Level 17
Pyroat Sugi 4
First evolution
Pyroat
 Fire  Rock 
Bag Rare Candy Sprite
Level 36
FantasticFlairees
Second evolution
Flairees
 Fire  Rock 

Sprites

Front Back
GenderM 006 006b
Front shiny Back shiny
GenderM File:006s.png File:006sb.png

Trivia

1352054544854

Original concept art for Flairees.

Flairees was the last starter to get finalized after a vigorous redesign process with a large number of entrees.

Design origin

Flairees is based on a goat and a battering ram.

Name origin

Flairees' name is a combination of flare and Aries (the zodiac symbol of fire symbolized by a ram).

005MS #005: Pyroat
Pokémon
#007: Aguade 007MS

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