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Floressum

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002MS #002: Florabri
Pokémon
#004: Kidling 004MS
003MS
Floressum
Hummingbird Pokémon
#003
Flowa powa
Type
Grass Flying
Unknown
Ability
Overgrow
Gender ratio
87.5% male, 12.5% female
Catch rate
45 (5.9%)
Breeding
Egg groups
Grass and Flying
Hatch time
5355 steps*
Height
4'7" 1.4 m
0'0" 0 m
Weight
47.4 lbs. 21.5 kg
0 lbs. 0 kg
Base experience yield
238
Leveling rate
Medium Slow
EV yield
Total: 3
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
2
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body09
Footprint
F003
Pokédex color
Green
Base friendship
70
Cry


Floressum is a dual-type Grass/Flying Pokémon.

It evolves from Florabri starting at level 36. It is the final form of Foliat.

Pokédex entry

Pokédex entry
Floressum can synthesize energy with its symbiotic flower. By rapidly flapping its wings, it can create gusts of wind comparable to a tropical storm.

Game locations

Availability
None Evolve Florabri
Tall grass
Cave
Floor
Surfing
Fishing
Trees
Rocks
Fossil
Game Corner prize
Egg
Trade
One
Other

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 75
135 - 182 260 - 354
Attack: 70
67 - 134 130 - 262
Defense: 73
70 - 137 135 - 269
Sp.Atk: 105
99 - 172 193 - 339
Sp.Def: 85
81 - 150 157 - 295
Speed: 120
112 - 189 220 - 372
Total: 528   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
None

Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Quiver Dance Bug Status 0000 —% 20
00Start Petal Dance Grass Special 120120 100100% 10
00Start Jet Strike Flying Physical 04040 100100% 15
00Start Tackle Normal Physical 05050 100100% 35
044 Growl Normal Status 0000 100100% 40
077 Absorb Grass Special 02020 100100% 25
1010 Gust Flying Special 04040 100100% 35
1313 Mega Drain Grass Special 04040 100100% 15
1616 Air Cutter Flying Special 05555 09595% 25
2020 GrassWhistle Grass Status 0000 05555% 15
2424 Leaf Tornado Grass Special 06565 09090% 10
2828 Agility Psychic Status 0000 —% 30
3232 Tempest Flying Special 06060 100100% 15
3636 Synthesis Grass Status 0000 100100% 20
4141 Wind Shear Flying Special 04545 100100% 15
4646 Air Slash Flying Special 07575 09595% 20
5151 Giga Drain Grass Special 07575 100100% 10
5656 Aromatherapy Grass Status 0000 —% 5
6161 Hurricane Flying Special 120120 07070% 10
6666 Leaf Storm Grass Special 140140 09090% 5
  • A level of "Start" indicates a move that will be known by a Floressum obtained at level 1
  • Bold indicates a move that gets STAB when used by Floressum
  • Italic indicates a move that gets STAB only when used by an evolution of Floressum
  • Moves in yellow cannot be learned by any previous evolutions of Floressum

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 —}}—% 5
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMPsychic TM16 Light Screen Psychic Status 0000 —}}—% 30
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMNormal TM20 Safeguard Normal Status 0000 —}}—% 25
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMGrass TM22 SolarBeam Grass Special 120120 100}}100% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMPsychic TM29 Psychic Psychic Special 09090 100}}100% 10
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMPsychic TM33 Reflect Psychic Status 0000 —}}—% 20
TMFlying TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMDark TM46 Thief Dark Physical 04040 100}}100% 10
TMGrass TM51 Giga Drain Grass Special 07575 100}}100% 10
TMGrass TM53 Energy Ball Grass Special 08080 100}}100% 10
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMFlying TM62 Acrobatics Flying Physical 05555 100}}100% 15
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMNormal TM75 Swords Dance Normal Status 0000 —}}—% 30
TMGrass TM86 Grass Knot Grass Special 0000Varies 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMFlying TM88 Pluck Flying Physical 06060 100}}100% 20
TMBug TM89 U-turn Bug Physical 07070 100}}100% 20
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMGrass TM98 Bullet Seed Grass Physical 02525 100}}100% 30
TMNormal HM01 Cut Normal Physical 05050 095}}95% 30
TMFlying HM02 Fly Flying Physical 09090 095}}95% 15
  • Bold indicates a move that gets STAB when used by Floressum
  • Italic indicates a move that gets STAB only when used by an evolution of Floressum
  • Moves in yellow cannot be learned by any previous evolutions of Floressum

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Bounce Flying Physical 85 85% 5 Bag Red Shard Sprite4
Endeavor Normal Physical 100% 5 Bag Green Shard Sprite12
Frenzy Plant Grass Special 150 90% 5 None
Grass Pledge Grass Special 50 100% 10 None
Ominous Wind Ghost Special 60 100% 5 Bag Yellow Shard Sprite8
Secret Power Normal Physical 70 100% 20 None
Seed Bomb Grass Physical 80 100% 15 Bag Red Shard Sprite6
Silver Wind Bug Special 60 100% 5 Bag Yellow Shard Sprite6
Swift Normal Special 60 —% 20 Bag Yellow Shard Sprite6
Synthesis Grass Status —% 5 Bag Yellow Shard Sprite6
Tailwind Flying Status —% 30 Bag Yellow Shard Sprite10
Worry Seed Grass Status 100% 10 Bag Green Shard Sprite4
  • Bold indicates a move that gets STAB when used by Floressum
  • Italic indicates a move that gets STAB only when used by an evolution of Floressum
  • Moves in yellow cannot be learned by any previous evolutions of Floressum

By breeding

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
042MS048MS049MS050MS051MS061MS189MS Growth Normal Status —% 40
042MS048MS049MS050MS051MS116MS189MS Leech Seed Grass Status 90% 10
012MS023MS040MS061MS096MS098MS Quick Attack Normal Physical 40 100% 30
012MS096MS Roost Flying Status —% 10
042MS048MS049MS050MS051MS Seed Bomb Grass Physical 80 100% 15
048MS049MS050MS051MS061MS189MS Synthesis Grass Status —% 5
048MS049MS050MS051MS Worry Seed Grass Status 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Floressum
  • Bold indicates a move that gets STAB when used by Floressum
  • Italic indicates a move that gets STAB only when used by an evolution of Floressum

By a prior evolution

By a prior evolution
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
001MS Peck Flying Physical 40 100% 35
001MS Drill Peck Flying Physical 80 100% 20
001MS Leaf Shield Grass Status —% 10
001MS Mirror Move Flying Status —% 20
  • Bold indicates a move that gets STAB when used by Floressum
  • Italic indicates a move that gets STAB only when used by an evolution of Floressum

Evolution

Foliatsugi
Unevolved
Foliat
 Grass 
Bag Rare Candy Sprite
Level 16
Florabri Sugi 4
First evolution
Florabri
 Grass  Flying 
Bag Rare Candy Sprite
Level 36
Flowa powa
Second evolution
Floressum
 Grass  Flying 

Sprites

Front Back
GenderM 003 003b
GenderF 003f 003fb
Front shiny Back shiny
GenderM File:003s.png File:003sb.png
GenderF File:003fs.png File:003fsb.png

Trivia

Design origin

Floressum is based on a hummingbird. Its tail is a flower not unlike those that hummingbirds feed on. Despite the game's inspired setting, Huitzilopochtli (an Aztec deity of war) was not a inspiration. 

Name origin

Floressum's name is derived from flores, and is possibly a corruption of blossom.

002MS #002: Florabri
Pokémon
#004: Kidling 004MS

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