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Fly (move)

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Fly
Battles
Type  Flying
Category  Physical
PP  15 (max. 24)
Power  90
Accuracy  95%
Priority  {{{priority}}}
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat or Magic Bounce
  • Not affected by Snatch
  • Affected by Mirror Move
  • Affected by King's Rock
  • Usable outside of battle
Target
Foe Foe
Self Ally
May affect anyone but the user
Availability
  • HM02

Fly is a damage-dealing Flying-type move. It is HM02.

Effect

In battle

On the turn that Fly is selected, the user will fly up high, where it avoids most moves. On the following turn, Fly will inflict damage, PP will be deducted from it, and it will count as the last move used. Once Fly is selected, the user will be unable to switch out unless Fly is disrupted or fully executed.

If a Power Herb is held by the user, Fly can be executed in one turn.

Outside of battle

Players can fly to locations they have visited. Most possible Fly destinations are places with Pokémon Centers, primarily cities and towns, but other significant locations can be flown to as well.

Description

Description
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.

Learnset

By HM

# Pokémon Type HM02
002 002MS Florabri Grass Flying
003 003MS Floressum Grass Flying
010 010MS Harpee Normal Flying
011 011MS Aquilor Normal Flying
012 012MS Warquila Normal Flying
023 023MS Burrmudail Ice Flying
092 092MS Quibble Normal Flying
093 093MS Fowattle Ground Flying
094 094MS Turkistador Ground Flying
096 096MS Condesa Rock Flying
097 097MS Cardinite Fire Flying
098 098MS Chardinal Fire Flying
107 107MS Squidrift Poison Flying
122 122MS Kairoglyph Ground Psychic
130 130MS Desoula Ghost Flying
131 131MS Necrow Ghost Flying
132 132MS Vultergyst Ghost Flying
137 137MS Solacari Normal Flying
168 168MS Smashiary Fighting Flying
184 184MS Arjibi Normal Unknown
185 185MS Royjibiv Normal Dragon
211 211MS Basilect Bug Dragon
218 218MS Fuelong Fire Dragon
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
51525354555657585960616263646566676869707172737475
767778798081828384858687888990919293949596979899100
101102
HMs
010203040506

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