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Types
Normal Fire
Fighting Water
Flying Grass
Poison Electric
Ground Psychic
Rock Ice
Bug Dragon
Ghost  Dark 
Steel

The Ghost type is one of the seventeen types.

Statistical averages

Note: Due to constant changes being made to Pokémon, these values may not be correct.

Overall

Stat
HP: 68.78
Attack: 72.17
Defense: 69.83
Sp.Atk: 84.17
Sp.Def: 75.50
Speed: 76.28
Total: 446.72


Fully evolved

Stat
HP: 79.55
Attack: 82.36
Defense: 82.45
Sp.Atk: 97.91
Sp.Def: 85.00
Speed: 79.82
Total: 507.09


Battle properties

Offensive GhostIC Big Defensive
Power Types   Power Types
GhostIC Big
PsychicIC Big
½× BugIC Big
PoisonIC Big
½× DarkIC Big
SteelIC Big
DarkIC Big
GhostIC Big
NormalIC Big FightingIC Big
NormalIC Big

Pokémon

There are 18 Ghost-type Pokémon, which is 7.9% of all Pokémon (counting forms that change typing as different Pokémon).

Pure Ghost-type Pokémon

Dex no. Pokémon Type
#141 141MS Coltergeist Ghost Ghost
#142 142MS Fantasmare Ghost Ghost

Half Ghost-type Pokémon

Primary Ghost-type Pokémon

Dex no. Pokémon Type
#130 130MS Desoula Ghost Flying
#131 131MS Necrow Ghost Flying
#132 132MS Vultergyst Ghost Flying
#139 139MS Loneleaf Ghost Grass
#140 140MS Forthorn Ghost Grass
#190 190MS Wispern Ghost Fire
#191 191MS Phantern Ghost Fire

Secondary Ghost-type Pokémon

Dex no. Pokémon Type
#051 051MS Perishroom Poison Ghost
#100 100MS Somberado Dark Ghost
#101 101MS Phlask Poison Ghost
#102 102MS Noxial Poison Ghost
#103 103MS Fumighast Poison Ghost
#154 154MS Leukoon Normal Ghost
#224 224MS Patama Grass Ghost
#225 225MS Machima Flying Ghost
#226 226MS Yacuma Water Ghost

Moves

Move Category Power Accuracy PP Target Description
Astonish Physical 30 100% 15 (max 24)
   
   
Anyone
The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
Confuse Ray Status 100% 10 (max 16)
   
   
Anyone
The target is exposed to a sinister ray that triggers confusion.
Curse Status —% 10 (max 16)
   
   
Self
A move that works differently for the Ghost type than for all the other types.
Destiny Bond Status —% 5 (max 8)
   
   
Self
When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints.
Engulf Special 20 100% 40 (max 64)
   
   
Anyone
No description.
Grudge Status —% 5 (max 8)
   
   
Self
If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.
Hex Special 50 100% 10 (max 16)
   
   
Anyone
This relentless attack does massive damage to a target affected by status problems.
Karma Beam Special 70 100% 10 (max 16)
   
   
Anyone
No description.
Lick Physical 20 100% 30 (max 48)
   
   
Anyone
The target is licked with a long tongue, causing damage. It may also leave the target with paralysis.
Night Shade Special Varies 100% 15 (max 24)
   
   
Anyone
The user makes the target see a frightening mirage. It inflicts damage matching the user's level.
Nightmare Status 100% 15 (max 24)
   
   
Anyone
A sleeping target sees a nightmare that inflicts some damage every turn.
Ominous Wind Special 60 100% 5 (max 8)
   
   
Anyone
The user blasts the target with a gust of repulsive wind. It may also raise all the user's stats at once.
Possession Special 95 100% 15 (max 24)
   
   
Anyone
The user takes control of the target's body and causes it to attack itself. The higher the target's Attack stat, the greater the damage.
Shadow Ball Special 80 100% 15 (max 24)
   
   
Anyone
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
Shadow Claw Physical 70 100% 15 (max 24)
   
   
Anyone
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
Shadow Punch Physical 60 —% 20 (max 32)
   
   
Anyone
The user throws a punch from the shadows. The punch lands without fail
Shadow Sneak Physical 40 100% 30 (max 48)
   
   
Anyone
The user extends its shadow and attacks the target from behind. This move always goes first.
Spite Status 100% 10 (max 16)
   
   
Anyone
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Terrorize Special 120 70% 10 (max 16)
   
   
Anyone
The target is subjected to visions of unimaginable horror. It may also cause confusion.
All details are taken from Generation V games where relevant. Target data assumes user is in the lower left. Moves in yellow are exclusive to Pokémon Sage.

Unused moves

Move Category Power Accuracy PP Target Description
Shadow Force Physical 120 100% 5 (max 8)
   
   
Anyone
The user disappears, then strikes the target on the second turn. It hits even if the target protects itself.
All details are taken from Generation V games where relevant. Target data assumes user is in the lower left. Moves in yellow are exclusive to Pokémon Sage.

Trivia

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