Types | ||||||
---|---|---|---|---|---|---|
Normal | Fire | |||||
Fighting | Water | |||||
Flying | Grass | |||||
Poison | Electric | |||||
Ground | Psychic | |||||
Rock | Ice | |||||
Bug | Dragon | |||||
Ghost | Dark | |||||
Steel | ||||||
The Grass type is one of the seventeen types.
Statistical averages[]
Note: Due to constant changes being made to Pokémon, these values may not be correct.
Overall[]
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Fully evolved[]
Stat | |||
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Battle properties[]
Offensive | Defensive | |||
---|---|---|---|---|
Power | Types | Power | Types | |
2× | ½× | |||
½× | 2× | |||
0× | None | 0× | None |
Pokémon[]
There are 36 Grass-type Pokémon, which is 15.7% of all Pokémon (counting forms that change typing as different Pokémon).
Pure Grass-type Pokémon[]
Dex no. | Pokémon | Type | ||
---|---|---|---|---|
#001 | Foliat | Grass | ||
#042 | Growmeo | Grass | ||
#043 | Montegrew | Grass | ||
#044 | Tuliep | Grass | ||
#045 | Capulilly | Grass | ||
#074 | Alpint | Grass | ||
#075 | Forusk | Grass | ||
#188 | Drosire | Grass | ||
#189 | Sunduke | Grass | ||
#197 | Bazilisk | Grass | ||
#198 | Ornitherb | Grass | ||
#215 | Quecko | Grass |
Half Grass-type Pokémon[]
Primary Grass-type Pokémon[]
Dex no. | Pokémon | Type | ||
---|---|---|---|---|
#002 | Florabri | Grass | Flying | |
#003 | Floressum | Grass | Flying | |
#059 | Peppit | Grass | Fire | |
#060 | Hoppanero | Grass | Fire | |
#061 | Scovalope | Grass | Fire | |
#084 | Flowger | Grass | Water | |
#085 | Bullotus | Grass | Water | |
#125 | Diloweed | Grass | Rock | |
#126 | Pangolash | Grass | Steel | |
#199 | Dilophlora | Grass | Dark | |
#216 | Tozecko | Grass | Dragon | |
#224 | Patama | Grass | Ghost |
Secondary Grass-type Pokémon[]
Dex no. | Pokémon | Type | ||
---|---|---|---|---|
#039 | Musburry | Normal | Grass | |
#040 | Musbushel | Normal | Grass | |
#049 | Mosshroom | Poison | Grass | |
#090 | Leafish | Water | Grass | |
#091 | Chlorofin | Water | Grass | |
#114 | Pottle | Ground | Grass | |
#115 | Trikotta | Ground | Grass | |
#116 | Terrorcotta | Ground | Grass | |
#139 | Loneleaf | Ghost | Grass | |
#140 | Forthorn | Ghost | Grass | |
#207 | Grolem | Rock | Grass | |
#208 | Comossus | Rock | Grass |
Moves[]
Move | Category | Power | Accuracy | PP | Target | Description | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Absorb | Special | 20 | 100% | 25 (max 40) |
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||||||
Aromatherapy | Status | — | —% | 5 (max 8) |
|
The user releases a soothing scent that heals all status problems affecting the user's party. | ||||||
Bullet Seed | Physical | 25 | 100% | 30 (max 48) |
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The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession. | ||||||
Cotton Guard | Status | — | —% | 10 (max 16) |
|
The user protects itself by wrapping its body in soft cotton, drastically raising the user's Defense stat. | ||||||
Cotton Spore | Status | — | 100% | 40 (max 64) |
|
The user releases cotton-like spores that cling to the target, harshly reducing its Speed stat. | ||||||
Energy Ball | Special | 80 | 100% | 10 (max 16) |
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The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. | ||||||
Frenzy Plant | Special | 150 | 90% | 5 (max 8) |
|
The user slams the target with an enormous tree. The user can't move on the next turn. | ||||||
Giga Drain | Special | 75 | 100% | 10 (max 16) |
|
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||||||
Grass Knot | Special | Varies | 100% | 20 (max 32) |
|
The user snares the target with grass and trips it. The heavier the target, the greater the damage. | ||||||
Grass Pledge | Special | 50 | 100% | 10 (max 16) |
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A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp. | ||||||
Grass Whistle | Status | — | 55% | 15 (max 24) |
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The user plays a pleasant melody that lulls the target into a deep sleep. | ||||||
Horn Leech | Physical | 75 | 100% | 10 (max 16) |
|
The user drains the target's energy with its horns. The user's HP is restored by half the damage taken by the target. | ||||||
Ingrain | Status | — | —% | 20 (max 32) |
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The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out. | ||||||
Leaf Blade | Physical | 90 | 100% | 15 (max 24) |
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The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily. | ||||||
Leaf Shield | Status | — | —% | 10 (max 16) |
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No description. | ||||||
Leaf Storm | Special | 140 | 90% | 5 (max 8) |
|
The user whips up a storm of leaves around the target. The attack's recoil harshly reduces the user's Sp. Atk stat. | ||||||
Leaf Tornado | Special | 65 | 90% | 10 (max 16) |
|
The user attacks its target by encircling it in sharp leaves. This attack may also lower the foe's accuracy. | ||||||
Leech Seed | Status | — | 90% | 10 (max 16) |
|
A seed is planted on the target. It steals some HP from the target every turn. | ||||||
Magical Leaf | Special | 60 | —% | 20 (max 32) |
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The user scatters curious leaves that chase the target. This attack will not miss. | ||||||
Mega Drain | Special | 40 | 100% | 15 (max 24) |
|
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||||||
Needle Arm | Physical | 60 | 100% | 15 (max 24) |
|
The user attacks by wildly swinging its thorny arms. It may also make the target flinch. | ||||||
Petal Dance | Special | 120 | 100% | 10 (max 16) |
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The user attacks the target by scattering petals for two to three turns. The user then becomes confused. | ||||||
Power Whip | Physical | 120 | 85% | 10 (max 16) |
|
The user violently whirls its vines or tentacles to harshly lash the target. | ||||||
Razor Leaf | Physical | 55 | 95% | 25 (max 40) |
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Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily. | ||||||
Seed Bomb | Physical | 80 | 100% | 15 (max 24) |
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The user slams a barrage of hard-shelled seeds down on the target from above. | ||||||
Sleep Powder | Status | — | 75% | 15 (max 24) |
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The user scatters a big cloud of sleep-inducing dust around the target. | ||||||
Solar Beam | Special | 120 | 100% | 10 (max 16) |
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A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | ||||||
Spore | Status | — | 100% | 15 (max 24) |
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The user scatters bursts of spores that induce sleep. | ||||||
Stun Spore | Status | — | 75% | 30 (max 48) |
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The user scatters a cloud of paralyzing powder. It may leave the target with paralysis. | ||||||
Synthesis | Status | — | —% | 5 (max 8) |
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The user restores its own HP. The amount of HP regained varies with the weather. | ||||||
Vine Whip | Physical | 35 | 100% | 15 (max 24) |
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The target is struck with slender, whiplike vines to inflict damage. | ||||||
Wood Hammer | Physical | 120 | 100% | 15 (max 24) |
|
The user slams its rugged body into the target to attack. The user also sustains serious damage. | ||||||
Worry Seed | Status | — | 100% | 10 (max 16) |
|
A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia. | ||||||
All details are taken from Generation V games where relevant. Target data assumes user is in the lower left. Moves in yellow are exclusive to Pokémon Sage. |
Unused moves[]
Move | Category | Power | Accuracy | PP | Target | Description | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Seed Flare | Special | 120 | 85% | 5 (max 8) |
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The user emits a shock wave from its body to attack its target. It may harshly lower the target's Sp. Def. | ||||||
All details are taken from Generation V games where relevant. Target data assumes user is in the lower left. Moves in yellow are exclusive to Pokémon Sage. |