Types | ||||||
---|---|---|---|---|---|---|
Normal | Fire | |||||
Fighting | Water | |||||
Flying | Grass | |||||
Poison | Electric | |||||
Ground | Psychic | |||||
Rock | Ice | |||||
Bug | Dragon | |||||
Ghost | Dark | |||||
Steel | ||||||
The Ground type is one of the seventeen types.
Statistical averages[]
Note: Due to constant changes being made to Pokémon, these values may not be correct.
Overall[]
Stat | |||
---|---|---|---|
| |||
| |||
| |||
| |||
| |||
| |||
| |||
Fully evolved[]
Stat | |||
---|---|---|---|
| |||
| |||
| |||
| |||
| |||
| |||
| |||
Battle properties[]
Offensive | Defensive | |||
---|---|---|---|---|
Power | Types | Power | Types | |
2× | ½× | |||
½× | 2× | |||
0× | 0× |
Pokémon[]
There are 17 Ground-type Pokémon, which is 7.4% of all Pokémon (counting forms that change typing as different Pokémon).
Pure Ground-type Pokémon[]
Dex no. | Pokémon | Type | ||
---|---|---|---|---|
#086 | Burrowl | Ground | ||
#099 | Skurrow | Ground | ||
#121 | Cairup | Ground |
Half Ground-type Pokémon[]
Primary Ground-type Pokémon[]
Dex no. | Pokémon | Type | ||
---|---|---|---|---|
#093 | Fowattle | Ground | Flying | |
#094 | Turkistador | Ground | Flying | |
#114 | Pottle | Ground | Grass | |
#115 | Trikotta | Ground | Grass | |
#116 | Terrorcotta | Ground | Grass | |
#119 | Cobrasket | Ground | Poison | |
#120 | Charmbra | Ground | Poison | |
#122 | Kairoglyph | Ground | Psychic |
Secondary Ground-type Pokémon[]
Dex no. | Pokémon | Type | ||
---|---|---|---|---|
#038 | Caracrust | Bug | Ground | |
#112 | Minarac | Bug | Ground | |
#113 | Trenchula | Bug | Ground | |
#135 | Calphite | Rock | Ground | |
#136 | Indrolith | Rock | Ground | |
#196 | Ankillosore | Poison | Ground |
Moves[]
Move | Category | Power | Accuracy | PP | Target | Description | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Bone Rush | Physical | 25 | 90% | 10 (max 16) |
|
The user strikes the target with a hard bone two to five times in a row. | ||||||
Bulldoze | Physical | 60 | 100% | 20 (max 32) |
|
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. | ||||||
Dig | Physical | 80 | 100% | 10 (max 16) |
|
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | ||||||
Drill Run | Physical | 80 | 95% | 10 (max 16) |
|
The user crashes into its target while rotating its body like a drill. Critical hits land more easily. | ||||||
Dust Devil | Special | 90 | 80% | 5 (max 8) |
|
No description. | ||||||
Earth Power | Special | 90 | 100% | 10 (max 16) |
|
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. | ||||||
Earthquake | Physical | 100 | 100% | 10 (max 16) |
|
The user sets off an earthquake that strikes every Pokémon around it. | ||||||
Fissure | Physical | — | 30% | 5 (max 8) |
|
The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits. | ||||||
Magnitude | Physical | Varies | 100% | 30 (max 48) |
|
The user looses a ground-shaking quake affecting everyone around the user. Its power varies. | ||||||
Mud Bomb | Special | 65 | 85% | 10 (max 16) |
|
The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. | ||||||
Mud Shot | Special | 55 | 95% | 15 (max 24) |
|
The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. | ||||||
Mud Sport | Status | — | —% | 15 (max 24) |
|
The user covers itself with mud. It weakens Electric-type moves while the user is in the battle. | ||||||
Mud-Slap | Special | 20 | 100% | 10 (max 16) |
|
The user hurls mud in the target's face to inflict damage and lower its accuracy. | ||||||
Mudslide | Special | 75 | 95% | 20 (max 32) |
|
An enormous swathe of mud swamps the opposing team. It also reduces the targets' evasiveness. | ||||||
Sand Tomb | Physical | 35 | 85% | 15 (max 24) |
|
The user traps the target inside a harshly raging sandstorm for four to five turns. | ||||||
Sand Attack | Status | — | 100% | 15 (max 24) |
|
Sand is hurled in the target's face, reducing its accuracy. | ||||||
Spikes | Status | — | —% | 20 (max 32) |
|
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle. | ||||||
All details are taken from Generation V games where relevant. Target data assumes user is in the lower left. Moves in yellow are exclusive to Pokémon Sage. |
Unused moves[]
Move | Category | Power | Accuracy | PP | Target | Description | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Bone Club | Physical | 65 | 85% | 20 (max 32) |
|
The user clubs the target with a bone. It may also make the target flinch. | ||||||
Bonemerang | Physical | 50 | 90% | 10 (max 16) |
|
The user throws the bone it holds. The bone loops to hit the target twice, coming and going. | ||||||
All details are taken from Generation V games where relevant. Target data assumes user is in the lower left. Moves in yellow are exclusive to Pokémon Sage. |