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062MS #062: Pawter
Pokémon
#064: Skullarva 064MS
063MS
Hurricanine
Lightning Rod Pokémon
#063
Huricanine Sugi 4
Type
Water Electric
Unknown
Abilities
Lightningrod or Intimidate
Hidden Abilities
Drizzle
Gender ratio
50% male, 50% female
Catch rate
75 (9.8%)
Breeding
Egg groups
Field and Water 1
Hatch time
5355 steps*
Height
3'7" 1.1 m
0'0" 0 m
Weight
110.0 lbs. 49.9 kg
0 lbs. 0 kg
Base experience yield
170
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body08
Footprint
F063
Pokédex color
Blue
Base friendship
70
Cry


Hurricanine is a dual-type Water/Electric Pokémon.

It evolves from Pawter when exposed to a Thunder Stone.

Pokédex entry

Pokédex entry
Hurricanine becomes more and more energetic shortly before a storm hits. When angry, its growls are so loud and harsh, they evoke the rumble of thunder.

Game locations

Availability
None Evolve Pawter
Tall grass
Cave
Floor
Surfing
Fishing
Trees
Rocks
Fossil
Game Corner prize
Egg
Trade
One
Other

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common Bag Oran Berry Sprite Oran Berry
Uncommon Bag Sitrus Berry Sprite Sitrus Berry
Rare
Always

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 80
140 - 187 270 - 364
Attack: 75
72 - 139 139 - 273
Defense: 70
67 - 134 130 - 262
Sp.Atk: 100
94 - 167 184 - 328
Sp.Def: 70
67 - 134 130 - 262
Speed: 90
85 - 156 166 - 306
Total: 485   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ¼×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Doubly resistant to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ¼×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ¼×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Damaged normally by:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ¼×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ¼×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Doubly weak to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ¼×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None

Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Thunder Fang Electric Physical 06565 09595% 15
00Start Tackle Normal Physical 05050 100100% 35
00Start Water Sport Water Status 0000 00——% 15
00Start Hurricane Flying Special 120120 07070% 10
00Start Rain Dance Water Status 0000 —% 5
3232 Weather Ball Normal Special 05050 100100% 10
4141 Thunder Electric Special 120120 07070% 10
5050 Hydro Pump Water Special 120120 08080% 5
  • A level of "Start" indicates a move that will be known by a Hurricanine obtained at level 1
  • Bold indicates a move that gets STAB when used by Hurricanine
  • Italic indicates a move that gets STAB only when used by an evolution of Hurricanine
  • Moves in yellow cannot be learned by any previous evolutions of Hurricanine

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMNormal TM05 Roar Normal Status 0000 100}}100% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMIce TM07 Hail Ice Status 0000 —}}—% 10
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMIce TM13 Ice Beam Ice Special 09595 100}}100% 10
TMIce TM14 Blizzard Ice Special 120120 070}}70% 5
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMPsychic TM16 Light Screen Psychic Status 0000 —}}—% 30
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMWater TM18 Rain Dance Water Status 0000 —}}—% 5
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMElectric TM24 Thunderbolt Electric Special 09595 100}}100% 15
TMElectric TM25 Thunder Electric Special 120120 070}}70% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMDark TM46 Thief Dark Physical 04040 100}}100% 10
TMNormal TM49 Echoed Voice Normal Special 04040 100}}100% 15
TMGrass TM53 Energy Ball Grass Special 08080 100}}100% 10
TMElectric TM57 Charge Beam Electric Special 05050 090}}90% 10
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMFighting TM63 Rock Smash Fighting Physical 04040 100}}100% 15
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMNormal TM67 Retaliate Normal Physical 07070 100}}100% 5
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMElectric TM72 Volt Switch Electric Special 07070 100}}100% 20
TMElectric TM73 Thunder Wave Electric Status 0000 100}}100% 20
TMGround TM78 Bulldoze Ground Physical 06060 100}}100% 20
TMRock TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMNormal TM83 Work Up Normal Status 0000 —}}—% 30
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMSteel TM91 Flash Cannon Steel Special 08080 100}}100% 10
TMElectric TM93 Wild Charge Electric Physical 09090 100}}100% 15
TMDark TM95 Snarl Dark Special 05555 095}}95% 15
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMWater TM99 Water Pulse Water Special 06060 100}}100% 20
TMWater HM03 Surf Water Special 09595 100}}100% 15
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
TMWater HM05 Dive Water Physical 08080 100}}100% 10
TMWater HM06 Waterfall Water Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Hurricanine
  • Italic indicates a move that gets STAB only when used by an evolution of Hurricanine
  • Moves in yellow cannot be learned by any previous evolutions of Hurricanine

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Aqua Tail Water Physical 90 90% 10 Bag Blue Shard Sprite8
Double-Edge Normal Physical 120 100% 15 Bag Blue Shard Sprite10
Endeavor Normal Physical 100% 5 Bag Green Shard Sprite12
Helping Hand Normal Status —% 20 Bag Green Shard Sprite6
Iron Tail Steel Physical 100 75% 15 Bag Blue Shard Sprite8
Icy Wind Ice Special 55 95% 15 Bag Yellow Shard Sprite2
Mud-Slap Ground Special 20 100% 10 Bag Blue Shard Sprite2
Secret Power Normal Physical 70 100% 20 None
Snore Normal Special 40 100% 15 Bag Yellow Shard Sprite2
Super Fang Normal Physical Varies 90% 10 Bag Red Shard Sprite6
Swift Normal Special 60 —% 20 Bag Yellow Shard Sprite6
Uproar Normal Special 90 100% 10 Bag Red Shard Sprite6
  • Bold indicates a move that gets STAB when used by Hurricanine
  • Italic indicates a move that gets STAB only when used by an evolution of Hurricanine
  • Moves in yellow cannot be learned by any previous evolutions of Hurricanine

By breeding

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
019MS041MS047MS120MS154MS200MS204MS Crunch Dark Physical 80 100% 15
073MS085MS161MS162MS Hydro Pump Water Special 120 80% 5
019MS204MS Ice Fang Ice Physical 65 95% 15
014MS040MS153MS092MS Last Resort Normal Physical 140 100% 5
029MS142MS154MS171MS Lick Ghost Physical 20 100% 30
073MS219MS Mist Ice Status —% 20
  • Moves marked with an asterisk (*) must be chain bred onto Hurricanine
  • Bold indicates a move that gets STAB when used by Hurricanine
  • Italic indicates a move that gets STAB only when used by an evolution of Hurricanine

By a prior evolution

By a prior evolution
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
062MS Aqua Ring Water Status —% 20
062MS Baton Pass Normal Status —% 40
062MS Bite Dark Physical 60 100% 25
062MS Charge Electric Status —% 20
062MS Howl Normal Status —% 40
062MS Leer Normal Status 100% 30
062MS Muddy Water Water Special 95 85% 10
062MS Odor Sleuth Normal Status —% 40
062MS Soak Water Status 100% 20
062MS Take Down Normal Physical 90 85% 20
062MS Water Gun Water Special 40 100% 25
  • Bold indicates a move that gets STAB when used by Hurricanine
  • Italic indicates a move that gets STAB only when used by an evolution of Hurricanine

Evolution

Pawterprofile
Unevolved
Pawter
 Water 
Bag Thunder Stone Sprite
Thunder Stone
Huricanine Sugi 4
First evolution
Hurricanine
 Water  Electric 

Sprites

Add them here when they're finalized.

Trivia

Design origin

Huricanine is based on Labrador Retrievers and thunderstorms.

Name origin

Hurricanine's name is a combination of hurricane and canine.

062MS #062: Pawter
Pokémon
#064: Skullarva 064MS

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