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Karma Beam (move)

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Karma Beam
Battles
Type  Ghost
Category  Special
PP  10 (max. 16)
Power  70
Accuracy  100%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat or Magic Bounce
  • Not affected by Snatch
  • Affected by Mirror Move
  • Affected by King's Rock
Target
Foe Foe
Self Ally
May affect anyone but the user
Availability
  • Not a TM, HM or Move Tutor move.

Karma Beam is a damage-dealing Ghost-type move. It is an original Pokémon Sage move.

Effect

If the user was struck by a super-effective move immediately prior to its use, Karma Beam will deal double damage.

Description

Description
to be decided

Learnset

By leveling up

# Pokémon Type Level
033 033MS Taomarin Normal Normal 34
034 034MS Orangutao Normal Normal 34
082 082MS Psybex Psychic Psychic 57
083 083MS Gnuru Psychic Psychic 61
087 087MS Magowl Psychic Psychic 21
123 123MS Necronite Rock Psychic 48
124 124MS Gravollum Rock Psychic 48
139 139MS Loneleaf Ghost Grass 44
140 140MS Forthorn Ghost Grass 47
160 160MS Viipii Normal Normal 41
190 190MS Wispern Ghost Fire 37
191 191MS Phantern Ghost Fire 39
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

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