FANDOM


Metronome
Battles
Type  Normal
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat or Magic Bounce
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe
Self Ally
Affects the user
Availability
  • Move Tutor

Metronome is a non-damaging Normal-type move.

Effect

Metronome randomly selects a move and fully executes it. An attack called by Metronome in this way counts as the last move used.

A Pokémon will be able to use a move that is disabled if called via Metronome.

Because Metronome has normal move priority, a move with higher or lower priority may be executed other than when it normally would. For instance, Metronome may cause Quick Attack to be used after a normal priority move or Vital Throw to be used before a normal priority move.

Metronome will not select itself or a number of other moves (usually ones that technically couldn't work when called by Metronome).

Description

Description
The user waggles a finger and stimulates its brain into randomly using nearly any move.

Learnset

By leveling up

# Pokémon Type Level
160 160MS Viipii Normal Normal Start
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

By Move Tutor

# Pokémon Type Tutor
026 026MS Kobalt Dark Steel
039 039MS Musburry Normal Grass
040 040MS Musbushel Normal Grass
046 046MS Dreamdery Psychic Unknown
047 047MS Macabra Dark Unknown
081 081MS Nobunata Normal Unknown
100 100MS Somberado Dark Ghost
138 138MS Nurshary Water Unknown
143 143MS Chihaha Dark Normal
144 144MS Howlequin Dark Normal
147 147MS Doppole Normal Unknown
148 148MS Artifish Normal Unknown
151 151MS Pompagoon Dark Fighting
152 152MS Hyekuza Dark Fighting
160 160MS Viipii Normal Unknown
174 174MS Lintle Bug Unknown
175 175MS Silkinder Bug Unknown
176 176MS Paramoth Bug Unknown
205 205MS Luchito Fighting Electric
206 206MS Eluchadon Fighting Electric
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


Free Move Tutors
MetronomePay DaySecret Power
Fire PledgeGrass PledgeWater Pledge
Blast BurnFrenzy PlantHydro CannonDraco Meteor
Shard Move Tutors
Bag Red Shard Sprite BounceBug BiteFire PunchGunk ShotIce PunchIron HeadMega KickMega Punch
Seed BombSignal BeamSteel WingSuper FangThunder PunchUproarVacuum Wave
Bag Green Shard Sprite CounterEndeavorFlingGastro AcidHelping HandOutragePay DayRecycleSnatch
SpiteStealth RockTrickWonder RoomWorry Seed
Bag Blue Shard Sprite Ancient PowerAqua TailAvalancheDouble-EdgeEarth PowerElectrowebGravityHyper Voice
Iron DefenseIron TailMagic CoatMagnet RiseMud-SlapSuperpowerZen Headbutt
Bag Yellow Shard Sprite Dragon PulseHeal BellHeat WaveIcy WindKnock OffOminous WindPain SplitRole Play
Silver WindSnoreSwiftSynthesisTailwind

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