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Montegrew

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042MS #042: Growmeo
Pokémon
#044: Tuliep 044MS
043MS
Montegrew
Feuding Pokémon
#043
Montegrew
Type
Grass
Unknown
Abilities
Allure or Effect Spore
Gender ratio
100% male
Catch rate
120 (15.7%)
Breeding
Egg group
Undiscovered
Hatch time
2295 steps*
Height
3'11" 1.2 m
0'0" 0 m
Weight
5.7 lbs. 2.6 kg
0 lbs. 0 kg
Base experience yield
165
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
1
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body12
Footprint
F043
Pokédex color
Green
Base friendship
35
Cry


Montegrew is a Grass-type Pokémon.

It evolves from Growmeo when leveled up while knowing Attract.

It is the male counterpart of Capulilly.

Pokédex entry

Pokédex entry
When Montegrew falls out of love, it turns bitter and spiteful. It will begin shunning the Capulilly it once loved, whom it now sees as vain and pompous.

Game locations

Availability
None Evolve Growmeo
Tall grass
Cave
Floor
Surfing
Fishing
Trees
Rocks
Fossil
Game Corner prize
Egg
Trade
One
Other

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats

These stats were locked on March 15, 2014. They cannot be changed until they have been play-tested.

Stat Range
At Lv. 50 At Lv. 100
HP: 65
125 - 172 240 - 334
Attack: 102
96 - 169 188 - 333
Defense: 61
59 - 124 114 - 243
Sp.Atk: 96
90 - 162 177 - 320
Sp.Def: 65
63 - 128 121 - 251
Speed: 81
77 - 146 150 - 287
Total: 470   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None

Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Destiny Bond Ghost Status 0000 00——% 5
00Start Spite Ghost Status 0000 100100% 10
00Start Charm Normal Status 0000 100100% 20
00Start Absorb Grass Special 02020 100100% 25
055 Growth Normal Status 0000 00——% 40
088 Leech Seed Grass Status 0000 09090% 10
1212 Cotton Spore Grass Status 0000 100100% 40
1515 Vine Whip Grass Physical 03535 100100% 15
1919 Stun Spore Grass Status 0000 07575% 30
2222 Bullet Seed Grass Physical 02525 100100% 30
2626 Attract Normal Status 0000 100100% 15
2929 Seed Bomb Grass Physical 08080 100100% 15
3333 Torment Dark Status 0000 100100% 15
3636 Me First Normal Status 0000 00——% 20
4040 Synthesis Grass Status 0000 00——% 5
4343 Leaf Blade Grass Physical 09090 100100% 15
4747 Cotton Guard Grass Status 0000 00——% 10
5050 Sunny Day Fire Status 0000 00——% 5
5454 Power Whip Grass Physical 120120 08585% 10
5757 Revenge Fighting Physical 06060 100100% 10
  • A level of "Start" indicates a move that will be known by a Montegrew obtained at level 1
  • Bold indicates a move that gets STAB when used by Montegrew
  • Italic indicates a move that gets STAB only when used by an evolution of Montegrew
  • Moves in yellow cannot be learned by any previous evolutions of Montegrew

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 —}}—% 5
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMGrass TM22 SolarBeam Grass Special 120120 100}}100% 10
TMRock TM23 Smack Down Rock Physical 05050 100}}100% 15
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMFighting TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMDark TM41 Torment Dark Status 0000 100}}100% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMGrass TM51 Giga Drain Grass Special 07575 100}}100% 10
TMFighting TM52 Focus Blast Fighting Special 120120 070}}70% 5
TMGrass TM53 Energy Ball Grass Special 08080 100}}100% 10
TMDark TM56 Fling Dark Physical 0000Varies 100}}100% 10
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMFighting TM60 Drain Punch Fighting Physical 07575 100}}100% 10
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMNormal TM75 Swords Dance Normal Status 0000 —}}—% 30
TMNormal TM77 Psych Up Normal Status 0000 —}}—% 10
TMBug TM81 X-Scissor Bug Physical 08080 100}}100% 15
TMGrass TM86 Grass Knot Grass Special 0000Varies 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMDark TM96 Dark Pulse Dark Special 08080 100}}100% 15
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMGrass TM98 Bullet Seed Grass Physical 02525 100}}100% 30
TMNormal HM01 Cut Normal Physical 05050 095}}95% 30
  • Bold indicates a move that gets STAB when used by Montegrew
  • Italic indicates a move that gets STAB only when used by an evolution of Montegrew
  • Moves in yellow cannot be learned by any previous evolutions of Montegrew

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Double-Edge Normal Physical 120 100% 15 Bag Blue Shard Sprite10
Helping Hand Normal Status —% 20 Bag Green Shard Sprite6
Hyper Voice Normal Special 90 100% 10 Bag Blue Shard Sprite4
Knock Off Dark Physical 20 100% 20 Bag Yellow Shard Sprite4
Mega Punch Normal Physical 80 85% 20 Bag Red Shard Sprite8
Ominous Wind Ghost Special 60 100% 5 Bag Yellow Shard Sprite8
Pain Split Normal Status —% 20 Bag Yellow Shard Sprite10
Role Play Psychic Status —% 10 Bag Yellow Shard Sprite8
Seed Bomb Grass Physical 80 100% 15 Bag Red Shard Sprite6
Snore Normal Special 40 100% 15 Bag Yellow Shard Sprite2
Spite Ghost Status 100% 10 Bag Green Shard Sprite8
Superpower Fighting Physical 120 100% 5 Bag Blue Shard Sprite10
Synthesis Grass Status —% 5 Bag Yellow Shard Sprite6
Trick Psychic Status 100% 10 Bag Green Shard Sprite10
Uproar Normal Special 90 100% 10 Bag Red Shard Sprite6
Worry Seed Grass Status 100% 10 Bag Green Shard Sprite4
  • Bold indicates a move that gets STAB when used by Montegrew
  • Italic indicates a move that gets STAB only when used by an evolution of Montegrew
  • Moves in yellow cannot be learned by any previous evolutions of Montegrew

By breeding

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
160MS Baton Pass Normal Status —% 40
160MS DoubleSlap Normal Physical 15 85% 10
160MS Follow Me Normal Status —% 20
160MS Sweet Kiss Normal Status 75% 15
  • Moves marked with an asterisk (*) must be chain bred onto Montegrew
  • Bold indicates a move that gets STAB when used by Montegrew
  • Italic indicates a move that gets STAB only when used by an evolution of Montegrew

By a prior evolution

By a prior evolution
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
042MS After You Normal Status —% 15
042MS Endure Normal Status —% 10
042MS Moonlight Normal Status —% 5
  • Bold indicates a move that gets STAB when used by Montegrew
  • Italic indicates a move that gets STAB only when used by an evolution of Montegrew

Evolution

Growmeoprofile
Unevolved
Growmeo
 Grass 
TMNormal
Level up knowing
Attract
Montegrew
First evolution
Montegrew
 Grass 

Sprites

Add them here when they're finalised.

Trivia

  • Montegrew turning "bitter" when it falls out of love is a reference to the fact that dandelion leaves become bitter and unpleasant as they grow larger.

Design origin

Montegrew is based on the Montague family from Romeo and Juliet. It is also based on a dandelion, a flower often considered a weed and undesirable, and thus contrasts with the lilly which is what Capulilly is based on.

Name origin

Montegrew's name is a combination of Montague and grew.

042MS #042: Growmeo
Pokémon
#044: Tuliep 044MS

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