FANDOM


197MS #197: Bazilisk
Pokémon
#199: Dilophlora 199MS
198MS
Ornitherb
Scrounging Pokémon
#198
Grass raptor 2
Type
Grass
Unknown
Abilities
Unnerve or Chlorophyll
Gender ratio
50% male, 50% female
Catch rate
60 (7.8%)
Breeding
Egg groups
Grass and Dragon
Hatch time
6630 steps*
Height
3'3" 1.0 m
0'0" 0 m
Weight
58.2 lbs. 26.4 kg
0 lbs. 0 kg
Base experience yield
144
Leveling rate
Medium Slow
EV yield
Total: 2
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body06
Footprint
F198
Pokédex color
Green
Base friendship
70
Cry


Ornitherb is a Grass-type Pokémon.

It evolves from Bazilisk starting at level 27, and evolves into Dilophlora when leveled up while knowing AncientPower.

Pokédex entry

Pokédex entry
Ornitherb work together to steal eggs from other Pokémon's nests. A few will distract the parents while others make off with their target.

Game locations

Availability
None Evolve Bazilisk
Tall grass
Cave
Floor
Surfing
Fishing
Trees
Rocks
Fossil
Game Corner prize
Egg
Trade
One
Other

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 65
125 - 172 240 - 334
Attack: 85
81 - 150 157 - 295
Defense: 75
72 - 139 139 - 273
Sp.Atk: 60
58 - 123 112 - 240
Sp.Def: 45
45 - 106 85 - 207
Speed: 80
76 - 145 148 - 284
Total: 410   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None

Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start AncientPower Rock Special 06060 100100% 5
00Start Scratch Normal Physical 04040 100100% 35
00Start Growl Normal Status 0000 100100% 40
077 Pursuit Dark Physical 04040 100100% 20
1010 Razor Leaf Grass Physical 05555 09595% 25
1313 Quick Attack Normal Physical 04040 100100% 30
1717 Fury Swipes Normal Physical 01818 08080% 15
2020 Bite Dark Physical 06060 100100% 25
2323 Leaf Tornado Grass Special 06565 09090% 10
2727 Beat Up Dark Physical 0000 100100% 10
3131 Screech Normal Status 0000 08585% 40
3535 Leaf Blade Grass Physical 09090 100100% 15
4040 Hone Claws Dark Status 0000 00——% 15
4444 Pluck Flying Physical 06060 100100% 20
4848 Baton Pass Normal Status 0000 —% 40
5353 Petal Dance Grass Special 120120 100100% 10
5757 Crunch Dark Physical 08080 100100% 15
6161 Agility Psychic Status 0000 —% 30
6666 Leaf Storm Grass Special 140140 09090% 5
  • A level of "Start" indicates a move that will be known by a Ornitherb obtained at level 1
  • Bold indicates a move that gets STAB when used by Ornitherb
  • Italic indicates a move that gets STAB only when used by an evolution of Ornitherb
  • Moves in yellow cannot be learned by any previous evolutions of Ornitherb

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMDark TM01 Hone Claws Dark Status 0000 —}}—% 15
TMDragon TM02 Dragon Claw Dragon Physical 08080 100}}100% 15
TMNormal TM05 Roar Normal Status 0000 100}}100% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 —}}—% 5
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMGrass TM22 SolarBeam Grass Special 120120 100}}100% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMFlying TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMDark TM46 Thief Dark Physical 04040 100}}100% 10
TMGrass TM51 Giga Drain Grass Special 07575 100}}100% 10
TMGrass TM53 Energy Ball Grass Special 08080 100}}100% 10
TMNormal TM54 False Swipe Normal Physical 04040 100}}100% 40
TMDark TM56 Fling Dark Physical 0000Varies 100}}100% 10
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMFighting TM60 Drain Punch Fighting Physical 07575 100}}100% 10
TMFighting TM63 Rock Smash Fighting Physical 04040 100}}100% 15
TMGhost TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMNormal TM75 Swords Dance Normal Status 0000 —}}—% 30
TMBug TM81 X-Scissor Bug Physical 08080 100}}100% 15
TMDragon TM82 Dragon Tail Dragon Physical 06060 090}}90% 10
TMPoison TM84 Poison Jab Poison Physical 08080 100}}100% 20
TMGrass TM86 Grass Knot Grass Special 0000Varies 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMFighting TM94 Focus Punch Fighting Physical 150150 100}}100% 20
TMDark TM95 Snarl Dark Special 05555 095}}95% 15
TMDark TM96 Dark Pulse Dark Special 08080 100}}100% 15
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMGrass TM98 Bullet Seed Grass Physical 02525 100}}100% 30
TMNormal HM01 Cut Normal Physical 05050 095}}95% 30
  • Bold indicates a move that gets STAB when used by Ornitherb
  • Italic indicates a move that gets STAB only when used by an evolution of Ornitherb
  • Moves in yellow cannot be learned by any previous evolutions of Ornitherb

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
  • Bold indicates a move that gets STAB when used by Ornitherb
  • Italic indicates a move that gets STAB only when used by an evolution of Ornitherb
  • Moves in yellow cannot be learned by any previous evolutions of Ornitherb

By breeding

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Moves marked with an asterisk (*) must be chain bred onto Ornitherb
  • Bold indicates a move that gets STAB when used by Ornitherb
  • Italic indicates a move that gets STAB only when used by an evolution of Ornitherb

By a prior evolution

By a prior evolution
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
197MS Leaf Storm Grass Special 140 90% 5
  • Bold indicates a move that gets STAB when used by Ornitherb
  • Italic indicates a move that gets STAB only when used by an evolution of Ornitherb

Evolution

159
Unevolved
Bazilisk
 Grass 
Bag Rare Candy Sprite
Level 27
Grass raptor 2
First evolution
Ornitherb
 Grass 
TMRock
Level up knowing
AncientPower

Grassraptor3
Second evolution
Dilophlora
 Grass  Dark 

Sprites

Add them here when they're finalized.

Trivia

  • Ornitherb and its evolution line were an alternative design for the Grass starter Pokémon.
    • The Totter and Ignishell lines were also alternative designs for starter Pokémon.

Design origin

Ornitherb combines elements from several different reptiles. It is partially based on a basilisk lizard, but also on the Ornitholestes, a small theropod dinosaur.

Name origin

Ornitherb's name is a combination of Ornitholestes and herb.

197MS #197: Bazilisk
Pokémon
#199: Dilophlora 199MS

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.