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214MS #214: Diamat
Pokémon
#216: Tozecko 216MS
215MS
Quecko
Ornate Pokémon
#215
216
Type
Grass
Unknown
Abilities
Leaf Guard or Overgrow
Gender ratio
50% male, 50% female
Catch rate
45 (5.9%)
Breeding
Egg groups
Grass and Dragon
Hatch time
10455 steps
Height
2'11" 0.9 m
0'0" 0 m
Weight
50.0 lbs. 22.7 kg
0 lbs. 0 kg
Base experience yield
75
Leveling rate
Slow
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body08
Footprint
F215
Pokédex color
Yellow
Base friendship
35
Cry
No cry found

Quecko is a Grass-type Pokémon.

It evolves into Tozecko starting at level 43.

Pokédex entry

Pokédex entry
Quecko is hard to find and catch; this makes it very sought after not only by trainers, but also by healers who use its leaves to make medicine.

Game locations

Availability
None This Pokémon cannot be obtained.
Tall grass
Cave
Floor
Surfing
Fishing
Trees
Rocks
Fossil
Game Corner prize
Egg
Trade
One
Other

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 58
118 - 165 226 - 320
Attack: 65
63 - 128 121 - 251
Defense: 47
46 - 108 89 - 212
Sp.Atk: 65
63 - 128 121 - 251
Sp.Def: 55
54 - 117 103 - 229
Speed: 85
81 - 150 157 - 295
Total: 375   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None

Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Vine Whip Grass Physical 03535 100100% 15
00Start Twister Dragon Special 04040 100100% 20
055 Leer Normal Status 0000 100100% 30
1010 Glare Normal Status 0000 09090% 30
1515 Razor Leaf Grass Physical 05555 09595% 25
1919 Leaf Shield Grass Status 0000 —% 10
2424 Poison Fang Poison Physical 05050 100100% 15
2929 Growth Normal Status 0000 —% 40
3333 Tempest Flying Special 06060 —% 10
3838 Leaf Blade Grass Physical 09090 100100% 15
4343 Agility Psychic Status 0000 —% 30
4747 Aromatherapy Grass Status 0000 —% 5
5252 Venoshock Poison Special 06565 100100% 10
5757 Coil Poison Status 0000 —% 20
6161 Leaf Storm Grass Special 140140 09090% 5
  • A level of "Start" indicates a move that will be known by a Quecko obtained at level 1
  • Bold indicates a move that gets STAB when used by Quecko
  • Italic indicates a move that gets STAB only when used by an evolution of Quecko
  • Moves in yellow cannot be learned by any previous evolutions of Quecko

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMDragon TM02 Dragon Claw Dragon Physical 08080 100}}100% 15
TMNormal TM05 Roar Normal Status 0000 100}}100% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMPoison TM09 Venoshock Poison Special 06565 100}}100% 10
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 —}}—% 5
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMGrass TM22 SolarBeam Grass Special 120120 100}}100% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMPoison TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TMFlying TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMGrass TM51 Giga Drain Grass Special 07575 100}}100% 10
TMGrass TM53 Energy Ball Grass Special 08080 100}}100% 10
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMGhost TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMNormal TM75 Swords Dance Normal Status 0000 —}}—% 30
TMBug TM81 X-Scissor Bug Physical 08080 100}}100% 15
TMDragon TM82 Dragon Tail Dragon Physical 06060 090}}90% 10
TMPoison TM84 Poison Jab Poison Physical 08080 100}}100% 20
TMGrass TM86 Grass Knot Grass Special 0000Varies 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMBug TM89 U-turn Bug Physical 07070 100}}100% 20
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMGrass TM98 Bullet Seed Grass Physical 02525 100}}100% 30
TMNormal HM01 Cut Normal Physical 05050 095}}95% 30
  • Bold indicates a move that gets STAB when used by Quecko
  • Italic indicates a move that gets STAB only when used by an evolution of Quecko
  • Moves in yellow cannot be learned by any previous evolutions of Quecko

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Grass Pledge Grass Special 50 100% 10 None
  • Bold indicates a move that gets STAB when used by Quecko
  • Italic indicates a move that gets STAB only when used by an evolution of Quecko
  • Moves in yellow cannot be learned by any previous evolutions of Quecko

By breeding

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
001MS002MS003MS040MS059MS060MS061MS166MS167MS184MS
185MS197MS198MS199MS219MS220MS
Agility Psychic Status —% 30
039MS040MS084MS085MS090MS091MS125MS126MS184MS185MS Camouflage Normal Status —% 20
119MS120MS157MS158MS159MS211MS219MS220MS Dragon Dance Dragon Status —% 20
003MS090MS091MS GrassWhistle Grass Status 55% 15
001MS002MS003MS042MS048MS049MS050MS051MS059MS060MS
061MS076MS077MS084MS085MS114MS115MS116MS188MS189MS
Growth Normal Status —% 40
171MS188MS189MS Power Whip Grass Physical 120 85% 10
001MS002MS003MS Roost* Flying Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Quecko
  • Bold indicates a move that gets STAB when used by Quecko
  • Italic indicates a move that gets STAB only when used by an evolution of Quecko

Evolution

216
Unevolved
Quecko
 Grass 
Bag Rare Candy Sprite
Level 43
PetPetPet
First evolution
Tozecko
 Grass  Dragon 

Sprites

Add them here when they're finalized.

Trivia

Design origin

Quecko is based on a gecko, as well as Quetzalcoatl, a Mesoamerican deity whose name means "feathered serpent".

Name origin

Quecko's name is a combination of Quetzalcoatl and gecko.

214MS #214: Diamat
Pokémon
#216: Tozecko 216MS

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