Types | ||||||
---|---|---|---|---|---|---|
Normal | Fire | |||||
Fighting | Water | |||||
Flying | Grass | |||||
Poison | Electric | |||||
Ground | Psychic | |||||
Rock | Ice | |||||
Bug | Dragon | |||||
Ghost | Dark | |||||
Steel | ||||||
The Rock type is one of the seventeen types.
Statistical averages[]
Note: Due to constant changes being made to Pokémon, these values may not be correct.
Overall[]
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Fully evolved[]
Stat | |||
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Battle properties[]
Offensive | Defensive | |||
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Power | Types | Power | Types | |
2× | ½× | |||
½× | 2× | |||
0× | None | 0× | None |
Pokémon[]
There are 27 Rock-type Pokémon, which is 11.8% of all Pokémon (counting forms that change typing as different Pokémon).
Pure Rock-type Pokémon[]
None.
Half Rock-type Pokémon[]
Primary Rock-type Pokémon[]
Dex no. | Pokémon | Type | ||
---|---|---|---|---|
#080 | Shibalbat | Rock | Fire | |
#095 | Sedirrot | Rock | Flying | |
#096 | Condesa | Rock | Flying | |
#123 | Necronite | Rock | Psychic | |
#124 | Gravollum | Rock | Psychic | |
#135 | Calphite | Rock | Ground | |
#136 | Indrolith | Rock | Ground | |
#207 | Grolem | Rock | Grass | |
#208 | Comossus | Rock | Grass |
Secondary Rock-type Pokémon[]
Dex no. | Pokémon | Type | ||
---|---|---|---|---|
#005 | Pyroat | Fire | Rock | |
#006 | Flairees | Fire | Rock | |
#021 | Penglacier | Ice | Rock | |
#028 | Terratetra | Normal | Rock | |
#029 | Gigaard | Normal | Rock | |
#052 | Rocano | Fire | Rock | |
#053 | Volcaroc | Fire | Rock | |
#054 | Volcoalder | Fire | Rock | |
#109 | Chelonite | Psychic | Rock | |
#110 | Galaxagos | Psychic | Rock | |
#117 | Pueblant | Bug | Rock | |
#118 | Cahokisect | Bug | Rock | |
#125 | Diloweed | Grass | Rock | |
#133 | Dinkywink | Water | Rock | |
#134 | Dunkywunkr | Water | Rock | |
#213 | Pressaur | Dragon | Rock | |
#214 | Diamat | Dragon | Rock | |
#227 | Quetzar (Statue Forme) | Dragon | Rock |
Moves[]
Move | Category | Power | Accuracy | PP | Target | Description | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ancient Power | Special | 60 | 100% | 5 (max 8) |
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The user attacks with a prehistoric power. It may also raise all the user's stats at once. | ||||||
Asteroid Belt | Status | — | —% | 5 (max 8) |
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The user surrounds itself with a ring of asteroids. Attackers that get too close are damaged and may be left frozen solid. | ||||||
Asteroid Shot | Special | 60 | —% | 20 (max 32) |
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Using the stars as a guide, a rocky projectile is launched at the target. This move never misses. | ||||||
Battering Ram | Physical | 80 | 100% | 10 (max 16) |
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No description yet | ||||||
Head Smash | Physical | 150 | 80% | 5 (max 8) |
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The user attacks the target with a hazardous, full-power headbutt. The user also takes terrible damage. | ||||||
Power Gem | Special | 70 | 100% | 20 (max 32) |
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The user attacks with a ray of light that sparkles as if it were made of gemstones. | ||||||
Rock Blast | Physical | 25 | 90% | 10 (max 16) |
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The user hurls hard rocks at the target. Two to five rocks are launched in quick succession. | ||||||
Rock Polish | Status | — | —% | 20 (max 32) |
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The user polishes its body to reduce drag. It can sharply raise the Speed stat. | ||||||
Rock Slide | Physical | 75 | 90% | 10 (max 16) |
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Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. | ||||||
Rock Throw | Physical | 50 | 90% | 15 (max 24) |
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The user picks up and throws a small rock at the target to attack. | ||||||
Rock Tomb | Physical | 50 | 80% | 10 (max 16) |
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Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. | ||||||
Rock Wrecker | Physical | 150 | 90% | 5 (max 8) |
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The user launches a huge boulder at the target to attack. It must rest on the next turn, however. | ||||||
Rollout | Physical | 30 | 90% | 20 (max 32) |
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The user continually rolls into the target over five turns. It becomes stronger each time it hits. | ||||||
Sandstorm | Status | — | —% | 10 (max 16) |
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A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | ||||||
Smack Down | Physical | 50 | 100% | 15 (max 24) |
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The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when it's hit. | ||||||
Stealth Rock | Status | — | —% | 20 (max 32) |
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The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle. | ||||||
Stone Edge | Physical | 100 | 80% | 5 (max 8) |
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The user stabs the target with sharpened stones from below. Critical hits land more easily. | ||||||
Wide Guard | Status | — | —% | 10 (max 16) |
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The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chances of failing rises. | ||||||
All details are taken from Generation V games where relevant. Target data assumes user is in the lower left. Moves in yellow are exclusive to Pokémon Sage. |