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Scovalope

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060MS #060: Hoppanero
Pokémon
#062: Pawter 062MS
061MS
Scovalope
Chili Rabbit Pokémon
#061
Cinnabunny
Type
Grass Fire
Unknown
Abilities
Chlorophyll or Flame Body
Gender ratio
50% male, 50% female
Catch rate
45 (5.9%)
Breeding
Egg groups
Field and Grass
Hatch time
4080 steps*
Height
3'3" 1.0 m
0'0" 0 m
Weight
63.5 lbs. 28.8 kg
0 lbs. 0 kg
Base experience yield
228
Leveling rate
Medium Fast
EV yield
Total: 3
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
2
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body08
Footprint
F061
Pokédex color
Green
Base friendship
70
Cry


Scovalope is a dual-type Grass/Fire Pokémon.

It evolves from Hoppanero when exposed to a Fire Stone or a Leaf Stone. It is the final form of Peppit.

Pokédex entry

Pokédex entry
Scovalope is highly adept at evading detection. The fruits on its horns may fall off, and are considered both a lucky charm and a delicacy.

Game locations

Availability
None Evolve Hoppanero
Tall grass
Cave
Floor
Surfing
Fishing
Trees
Rocks
Fossil
Game Corner prize
Egg
Trade
One
Other

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Bag Petaya Berry Sprite Petaya Berry
Rare Bag Liechi Berry Sprite Liechi Berry
Always

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 64
124 - 171 238 - 332
Attack: 94
89 - 160 173 - 315
Defense: 60
58 - 123 112 - 240
Sp.Atk: 96
90 - 162 177 - 320
Sp.Def: 72
69 - 136 134 - 267
Speed: 120
112 - 189 220 - 372
Total: 506   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
None

Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Sweet Scent Normal Status 0000 100100% 20
00Start Lucky Chant Normal Status 0000 —% 30
00Start Blaze Kick Fire Physical 08585 09090% 10
00Start Horn Leech Grass Physical 07575 100100% 10
00Start Double Team Normal Status 0000 —% 15
4949 Bounce Flying Physical 08585 08585% 5
5252 Inferno Fire Special 100100 05050% 5
  • A level of "Start" indicates a move that will be known by a Scovalope obtained at level 1
  • Bold indicates a move that gets STAB when used by Scovalope
  • Italic indicates a move that gets STAB only when used by an evolution of Scovalope
  • Moves in yellow cannot be learned by any previous evolutions of Scovalope

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 —}}—% 5
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMPsychic TM16 Light Screen Psychic Status 0000 —}}—% 30
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMGrass TM22 SolarBeam Grass Special 120120 100}}100% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMFire TM35 Flamethrower Fire Special 09595 100}}100% 15
TMFire TM38 Fire Blast Fire Special 120120 085}}85% 5
TMFlying TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMFire TM43 Flame Charge Fire Physical 05050 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMDark TM46 Thief Dark Physical 04040 100}}100% 10
TMFire TM50 Overheat Fire Special 140140 090}}90% 5
TMGrass TM51 Giga Drain Grass Special 07575 100}}100% 10
TMGrass TM53 Energy Ball Grass Special 08080 100}}100% 10
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMFire TM59 Incinerate Fire Special 03030 100}}100% 15
TMFire TM61 Will-O-Wisp Fire Status 0000 075}}75% 15
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMNormal TM67 Retaliate Normal Physical 07070 100}}100% 5
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMNormal TM75 Swords Dance Normal Status 0000 —}}—% 30
TMRock TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMGrass TM86 Grass Knot Grass Special 0000Varies 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMGrass TM98 Bullet Seed Grass Physical 02525 100}}100% 30
TMNormal HM01 Cut Normal Physical 05050 095}}95% 30
  • Bold indicates a move that gets STAB when used by Scovalope
  • Italic indicates a move that gets STAB only when used by an evolution of Scovalope
  • Moves in yellow cannot be learned by any previous evolutions of Scovalope

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Bounce Flying Physical 85 85% 5 Bag Red Shard Sprite4
Double-Edge Normal Physical 120 100% 15 Bag Blue Shard Sprite10
Endeavor Normal Physical 100% 5 Bag Green Shard Sprite12
Heat Wave Fire Special 100 90% 10 Bag Yellow Shard Sprite8
Helping Hand Normal Status —% 20 Bag Green Shard Sprite6
Mega Kick Normal Physical 120 75% 5 Bag Red Shard Sprite8
Mud-Slap Ground Special 20 100% 10 Bag Blue Shard Sprite2
Secret Power Normal Physical 70 100% 20 None
Seed Bomb Grass Physical 80 100% 15 Bag Red Shard Sprite6
Snore Normal Special 40 100% 15 Bag Yellow Shard Sprite2
Super Fang Normal Physical Varies 90% 10 Bag Red Shard Sprite6
Swift Normal Special 60 —% 20 Bag Yellow Shard Sprite6
Synthesis Grass Status —% 5 Bag Yellow Shard Sprite6
Worry Seed Grass Status 100% 10 Bag Green Shard Sprite4
  • Bold indicates a move that gets STAB when used by Scovalope
  • Italic indicates a move that gets STAB only when used by an evolution of Scovalope
  • Moves in yellow cannot be learned by any previous evolutions of Scovalope

By breeding

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
003MS019MS Aromatherapy Grass Status —% 5
006MS025MS Flare Blitz Fire Physical 120 100% 15
014MS042MS200MS Helping Hand Normal Status —% 20
049MS075MS116MS Ingrain Grass Status —% 20
042MS140MS215MS216MS Leaf Blade Grass Physical 90 100% 15
001MS002MS003MS042MS040MS
049MS050MS051MS116MS140MS189MS
Leech Seed Grass Status 90% 10
142MS144MS146MS Nasty Plot Dark Status —% 20
  • Moves marked with an asterisk (*) must be chain bred onto Scovalope
  • Bold indicates a move that gets STAB when used by Scovalope
  • Italic indicates a move that gets STAB only when used by an evolution of Scovalope

By a prior evolution

By a prior evolution
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
059MS060MS Agility Psychic Status —% 30
059MS060MS Baton Pass Normal Status —% 40
059MS060MS Charm Normal Status 100% 20
059MS060MS Ember Fire Special 40 100% 25
060MS Flame Burst Fire Physical 70 100% 15
059MS Growth Normal Status —% 40
060MS Jump Kick Fighting Physical 100 95% 10
059MS060MS Magical Leaf Grass Special 60 —% 20
059MS060MS Quick Attack Normal Physical 40 100% 30
059MS060MS Razor Leaf Grass Physical 55 95% 25
059MS060MS Tackle Normal Physical 50 100% 35
  • Bold indicates a move that gets STAB when used by Scovalope
  • Italic indicates a move that gets STAB only when used by an evolution of Scovalope

Evolution

Peppit Sugi 4
Unevolved
Peppit
 Grass  Fire 
Bag Rare Candy Sprite
Level 28
Hoppanero Sugi 4C
First evolution
Hoppanero
 Grass  Fire 
Bag Fire Stone Sprite
Fire Stone
or
Bag Leaf Stone Sprite
Leaf Stone
Cinnabunny
Second evolution
Scovalope
 Grass  Fire 

Sprites

Add them here when they're finalized.

Trivia

Design origin

Scovalope is based on a jackalope, a mythical creature that resembles a jack-rabbit with antelope horns. It is also based on chilli peppers.

Name origin

Scovalope's name is a combination of Scoville (the name of the scale which rates how spicy a food is) and jackalope, a mythical North American creature that is a chimera of a jackrabbit and an antelope.

060MS #060: Hoppanero
Pokémon
#062: Pawter 062MS

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