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| It is highly adept at evading detection. The fruit on their horns may fall off, and are considered both a lucky charm and a delicacy.
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| It is highly adept at evading detection. The fruit on its horns may fall off, and are considered both a lucky charm and a delicacy.
 
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Revision as of 01:23, 18 April 2014

Hoppanero #060: Hoppanero
Pokémon
#062: Pawter Pawter
Click to see all images of Scovalope
Scovalope
Chilli Rabbit Pokémon
#061
Cinnabunny
Type
Grass Fire
Unknown
Abilities
Chlorophyll or Flame Body
Gender ratio
50% male, 50% female
Catch rate
45 (5.9%)
Breeding
Egg groups
Field and Grass
Hatch time
4080 steps*
Height
3'3" 1.0 m
0'0" 0 m
Weight
???.? lbs. ???.? kg
0 lbs. 0 kg
Base experience yield
228
Leveling rate
Medium Fast
EV yield
Total: 3
0
HP
0
Atk
0
Def
3
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Quadruped
Footprint
F061
Pokédex color
Red
Base friendship
70
Cry


Scovalope is a dual-type Grass/Fire Pokémon.

It evolves from Hoppanero when exposed to a Fire Stone or a Leaf Stone. It is the final form of Peppit.

Pokédex entry

Pokédex entry
It is highly adept at evading detection. The fruit on its horns may fall off, and are considered both a lucky charm and a delicacy.

Game locations

Availability
None Evolve Hoppanero
Tall grass
Cave
Floor
Surfing
Fishing
Trees
Rocks
Fossil
Casino prize
Egg
Trade
One
Other

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Petaya Berry Petaya Berry
Rare Liechi Berry Liechi Berry
Always

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 64
124 - 171 238 - 332
Attack: 94
89 - 160 173 - 315
Defense: 60
58 - 123 112 - 240
Sp.Atk: 96
90 - 162 177 - 320
Sp.Def: 72
69 - 136 134 - 267
Speed: 120
112 - 189 220 - 372
Total: 506   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
None

Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Flame Burst Fire Special 70 100% 15
Start Sweet Scent Normal Status 100% 20
Start Blaze Kick Fire Physical 85 90% 10
Start Horn Leech Grass Physical 75 100% 10
48 Bounce Flying Physical 85 85% 5
52 ExtremeSpeed Normal Physical 80 100% 5
  • A level of "Start" indicates a move that will be known by a Scovalope obtained at level 1
  • Bold indicates a move that gets STAB when used by Scovalope
  • Italic indicates a move that gets STAB only when used by an evolution of Scovalope
  • Moves in yellow cannot be learned by any previous evolutions of Scovalope

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 —}}—% 5
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMGrass TM22 SolarBeam Grass Special 120120 100}}100% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMPsychic TM29 Psychic Psychic Special 09090 100}}100% 10
TMGhost TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMFire TM35 Flamethrower Fire Special 09595 100}}100% 15
TMFire TM38 Fire Blast Fire Special 120120 085}}85% 5
TMFlying TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMFire TM43 Flame Charge Fire Physical 05050 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMFighting TM47 Low Sweep Fighting Physical 06060 100}}100% 20
TMFire TM50 Overheat Fire Special 140140 090}}90% 5
TMFighting TM52 Focus Blast Fighting Special 120120 070}}70% 5
TMGrass TM53 Energy Ball Grass Special 08080 100}}100% 10
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMFire TM59 Incinerate Fire Special 03030 100}}100% 15
TMFire TM61 Will-O-Wisp Fire Status 0000 075}}75% 15
TMFlying TM62 Acrobatics Flying Physical 05555 100}}100% 15
TMNormal TM67 Retaliate Normal Physical 07070 100}}100% 5
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMNormal TM75 Swords Dance Normal Status 0000 —}}—% 30
TMGround TM78 Bulldoze Ground Physical 06060 100}}100% 20
TMNormal TM83 Work Up Normal Status 0000 —}}—% 30
TMGrass TM86 Grass Knot Grass Special 0000Varies 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMBug TM89 U-turn Bug Physical 07070 100}}100% 20
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMElectric TM93 Wild Charge Electric Physical 09090 100}}100% 15
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMGrass TM98 Bullet Seed Grass Physical 02525 100}}100% 30
  • Bold indicates a move that gets STAB when used by Scovalope
  • Italic indicates a move that gets STAB only when used by an evolution of Scovalope
  • Moves in yellow cannot be learned by any previous evolutions of Scovalope

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Price 
Bounce Flying Physical 85 85% 5 Red Shard4
Double-Edge Normal Physical 120 100% 15 Blue Shard10
Endeavor Normal Physical 100% 5 Green Shard12
Heat Wave Fire Special 100 90% 10 Yellow Shard8
Helping Hand Normal Status —% 20 Green Shard6
Mega Kick Normal Physical 120 75% 5 Red Shard8
Mud-Slap Ground Special 20 100% 10 Blue Shard2
Secret Power Normal Physical 70 100% 20 None
Seed Bomb Grass Physical 80 100% 15 Red Shard6
Snore Normal Special 40 100% 15 Yellow Shard2
Super Fang Normal Physical Varies 90% 10 Red Shard6
Swift Normal Special 60 —% 20 Yellow Shard6
Synthesis Grass Status —% 5 Yellow Shard6
Worry Seed Grass Status 100% 10 Green Shard4
  • Bold indicates a move that gets STAB when used by Scovalope
  • Italic indicates a move that gets STAB only when used by an evolution of Scovalope
  • Moves in yellow cannot be learned by any previous evolutions of Scovalope

By breeding

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
FlorresumBuckstonBerratel Aromatherapy Grass Status —% 5
BoarealisHowlequinBaboom Dark Pulse Dark Special 80 100% 15
BurrowlCharmbraKairoglyphIndrolith Earth Power Ground Special 90 100% 10
FlaireesKoberus Flare Blitz Fire Physical 120 100% 15
CapabaraGrowmeoMontegrewTuliepCapulillyBaboom Helping Hand Normal Status —% 20
TuliepCapulillyMosshroomForuskTerrorcotta Ingrain Grass Status —% 20
GrowmeoMontegrewForthornQueckoTozecko Leaf Blade Grass Physical 90 100% 15
FlorresumGrowmeoMontegrewMusbushelMosshroom
LumishroomPerishroomTerrorcottaForthornSunduke
Leech Seed Grass Status 90% 10
FantasmareHowlequinCheshade Nasty Plot Dark Status —% 20
  • Moves marked with an asterisk (*) must be chain bred onto Scovalope
  • Bold indicates a move that gets STAB when used by Scovalope
  • Italic indicates a move that gets STAB only when used by an evolution of Scovalope

Evolution

Peppit Sugi 4
Unevolved
Peppit
 Grass  Fire 
Rare Candy
Level 24
Hoppanero Sugi 4C
First evolution
Hoppanero
 Grass  Fire 
Fire Stone
Fire Stone
or
Leaf Stone
Leaf Stone
Cinnabunny
Second evolution
Scovalope
 Grass  Fire 


Sprites

Add them here when they're finalized.

Trivia

Design origin

Scovalope is based on a jackalope, a mythical creature that resembles a jack-rabbit with antelope horns.

Name origin

Scovalope's name is a combination of Scoville (the name of the scale which rates how spicy a food is) and jackalope, a mythical North American creature that is a chimera of a jackrabbit and an antelope.

Hoppanero #060: Hoppanero
Pokémon
#062: Pawter Pawter