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098MS #098: Chardinal
Pokémon
#100: Somberado 100MS
099MS
Skurrow
Mole Lizard Pokémon
#099
1368054286352
Type
Ground
Unknown
Abilities
Dry Skin or Sand Rush
Gender ratio
50% male, 50% female
Catch rate
65 (8.5%)
Breeding
Egg groups
Field and Dragon
Hatch time
5355 steps
Height
4'11" 1.5 m
0'0" 0 m
Weight
16.5 lbs. 7.5 kg
0 lbs. 0 kg
Base experience yield
166
Leveling rate
Erratic
EV yield
Total: 2
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body02
Footprint
F099
Pokédex color
Blue
Base friendship
70
Cry
No cry found

Skurrow is a Ground-type Pokémon.

It is not known to evolve into or from any other Pokémon.

Pokédex entry

Pokédex entry
Skurrow digs itself underground to find shelter from the desert heat in a series of tunnels. It hisses to alert other Skurrow when danger is approaching.

Game locations

Availability
None This Pokémon cannot be obtained.
Tall grass
Cave
Floor
Surfing
Fishing
Trees
Rocks
Fossil
Game Corner prize
Egg
Trade
One
Other

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Bag Soft Sand Sprite Soft Sand
Rare
Always

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 82
142 - 189 274 - 368
Attack: 95
90 - 161 175 - 317
Defense: 80
76 - 145 148 - 284
Sp.Atk: 50
49 - 112 94 - 218
Sp.Def: 77
73 - 141 143 - 278
Speed: 91
86 - 157 168 - 309
Total: 475   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Doubly resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Damaged normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Doubly weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None

Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Growl Normal Status 0000 100100% 40
00Start Wrap Normal Physical 01515 09090% 20
044 Sand-Attack Ground Status 0000 100100% 15
088 Scratch Normal Physical 04040 100100% 35
1111 Sand Tomb Ground Physical 03535 08585% 15
1515 Fury Swipes Normal Physical 01818 08080% 15
1919 Magnitude Ground Physical 0000Varies 100100% 30
2222 Odor Sleuth Normal Status 0000 00——% 40
2626 Dig Ground Physical 08080 100100% 10
3030 Sandstorm Rock Status 0000 —% 10
3333 Crush Claw Normal Physical 07575 09595% 10
3737 Hone Claws Dark Status 0000 00——% 15
4141 Bulldoze Ground Physical 06060 100100% 20
4444 Acupressure Normal Status 0000 00——% 30
4848 Iron Head Steel Physical 08080 100100% 15
5252 Earthquake Ground Physical 100100 100100% 10
5555 Coil Poison Status 0000 —% 20
5959 Dragon Tail Dragon Physical 06060 09090% 10
6363 Fissure Ground Physical 0000 —% 5
  • A level of "Start" indicates a move that will be known by a Skurrow obtained at level 1
  • Bold indicates a move that gets STAB when used by Skurrow
  • Italic indicates a move that gets STAB only when used by an evolution of Skurrow
  • Moves in yellow cannot be learned by any previous evolutions of Skurrow

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMDark TM01 Hone Claws Dark Status 0000 —}}—% 15
TMDragon TM02 Dragon Claw Dragon Physical 08080 100}}100% 15
TMNormal TM05 Roar Normal Status 0000 100}}100% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 —}}—% 5
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMRock TM23 Smack Down Rock Physical 05050 100}}100% 15
TMGround TM26 Earthquake Ground Physical 100100 100}}100% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMFighting TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMFire TM35 Flamethrower Fire Special 09595 100}}100% 15
TMPoison TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TMRock TM37 Sandstorm Rock Status 0000 —}}—% 10
TMFire TM38 Fire Blast Fire Special 120120 085}}85% 5
TMRock TM39 Rock Tomb Rock Physical 05050 080}}80% 10
TMFlying TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMDark TM46 Thief Dark Physical 04040 100}}100% 10
TMFighting TM52 Focus Blast Fighting Special 120120 070}}70% 5
TMNormal TM54 False Swipe Normal Physical 04040 100}}100% 40
TMDark TM56 Fling Dark Physical 0000Varies 100}}100% 10
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMFire TM59 Incinerate Fire Special 03030 100}}100% 15
TMFighting TM63 Rock Smash Fighting Physical 04040 100}}100% 15
TMGhost TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMRock TM71 Stone Edge Rock Physical 100100 080}}80% 5
TMNormal TM75 Swords Dance Normal Status 0000 —}}—% 30
TMGround TM78 Bulldoze Ground Physical 06060 100}}100% 20
TMRock TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMBug TM81 X-Scissor Bug Physical 08080 100}}100% 15
TMDragon TM82 Dragon Tail Dragon Physical 06060 090}}90% 10
TMPoison TM84 Poison Jab Poison Physical 08080 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMFighting TM94 Focus Punch Fighting Physical 150150 100}}100% 20
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMNormal HM01 Cut Normal Physical 05050 095}}95% 30
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Skurrow
  • Italic indicates a move that gets STAB only when used by an evolution of Skurrow
  • Moves in yellow cannot be learned by any previous evolutions of Skurrow

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Counter Fighting Physical 100% 20 Bag Green Shard Sprite12
Double-Edge Normal Physical 120 100% 15 Bag Blue Shard Sprite10
Earth Power Ground Special 90 100% 10 Bag Blue Shard Sprite8
Iron Head Steel Physical 80 100% 15 Bag Red Shard Sprite4
Knock Off Dark Physical 20 100% 20 Bag Yellow Shard Sprite4
Mega Punch Normal Physical 80 85% 20 Bag Red Shard Sprite8
Mud-Slap Ground Special 20 100% 10 Bag Blue Shard Sprite2
Snore Normal Special 40 100% 15 Bag Yellow Shard Sprite2
Stealth Rock Rock Status —% 20 Bag Green Shard Sprite10
Super Fang Normal Physical Varies 90% 10 Bag Red Shard Sprite6
Uproar Normal Special 90 100% 10 Bag Red Shard Sprite6
Zen Headbutt Psychic Physical 80 90% 15 Bag Blue Shard Sprite8
  • Bold indicates a move that gets STAB when used by Skurrow
  • Italic indicates a move that gets STAB only when used by an evolution of Skurrow
  • Moves in yellow cannot be learned by any previous evolutions of Skurrow

By breeding

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
029MS086MS171MS Crush Claw Normal Physical 75 95% 10
006MS021MS142MS154MS Curse Ghost Status —% 10
120MS126MS Defense Curl Normal Status —% 40
077MS122MS199MS Detect Fighting Status —% 5
041MS047MS Night Slash Dark Physical 70 100% 15
006MS159MS Skull Bash Normal Physical 100 100% 15
034MS159MS214MS Thrash Normal Physical 120 100% 10
120MS Wring Out Normal Special Varies 100% 5
  • Moves marked with an asterisk (*) must be chain bred onto Skurrow
  • Bold indicates a move that gets STAB when used by Skurrow
  • Italic indicates a move that gets STAB only when used by an evolution of Skurrow

Evolution

1368054286352
Unevolved
Skurrow
 Ground 

Sprites

Add them here when they're finalized.

Trivia

Skurrow design progression

The progression of Skurrow's design

  • For a long time, Skurrow was known as "Skink" because of the obscurity and wordiness of the creature it is based on. Skurrow was never actually meant to be a true skink, though.
  • Skurrow went from having a very mediocre approval to one of the highest rating from a new render that just changed the pose and made it slightly skinnier.

Design origin

Skurrow is based on a Mexican mole lizard, a creature that resembles a worm with arms.

Name origin

Skurrow's name is a combination of skink, scurry and burrow.

098MS #098: Chardinal
Pokémon
#100: Somberado 100MS

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