Types | ||||||
---|---|---|---|---|---|---|
Normal | Fire | |||||
Fighting | Water | |||||
Flying | Grass | |||||
Poison | Electric | |||||
Ground | Psychic | |||||
Rock | Ice | |||||
Bug | Dragon | |||||
Ghost | Dark | |||||
Steel | ||||||
The Steel type is one of the seventeen types.
Statistical averages[]
Note: Due to constant changes being made to Pokémon, these values may not be correct.
Overall[]
Stat | |||
---|---|---|---|
| |||
| |||
| |||
| |||
| |||
| |||
| |||
Fully evolved[]
Stat | |||
---|---|---|---|
| |||
| |||
| |||
| |||
| |||
| |||
| |||
Battle properties[]
Offensive | Defensive | |||
---|---|---|---|---|
Power | Types | Power | Types | |
2× | ½× | |||
½× | 2× | |||
0× | None | 0× |
Pokémon[]
There are 14 Steel-type Pokémon, which is 6.1% of all Pokémon (counting forms that change typing as different Pokémon).
Pure Steel-type Pokémon[]
Dex no. | Pokémon | Type | ||
---|---|---|---|---|
#111 | Magnitogre | Steel | ||
#157 | Orett | Steel | ||
#158 | Anvelid | Steel | ||
#159 | Magroplex | Steel |
Half Steel-type Pokémon[]
Primary Steel-type Pokémon[]
Dex no. | Pokémon | Type | ||
---|---|---|---|---|
#221 | Eronze | Steel | Fire | |
#222 | Erion | Steel | Poison | |
#223 | Erace | Steel | Electric |
Secondary Steel-type Pokémon[]
Dex no. | Pokémon | Type | ||
---|---|---|---|---|
#026 | Kobalt | Dark | Steel | |
#088 | Craliber | Water | Steel | |
#089 | Crawglock | Water | Steel | |
#126 | Pangolash | Grass | Steel | |
#128 | Shelosene | Fire | Steel | |
#129 | Flarrapin | Fire | Steel | |
#229 | Xotec | Psychic | Steel |
Moves[]
Move | Category | Power | Accuracy | PP | Target | Description | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Autotomize | Status | — | —% | 15 (max 24) |
|
The user sheds part of its body to make itself lighter and sharply raise its Speed stat. | ||||||
Bullet Punch | Physical | 40 | 100% | 30 (max 48) |
|
The user strikes the target with tough punches as fast as bullets. This move always goes first. | ||||||
Earthbreaker | Physical | 80 | 100% | 15 (max 24) |
|
The user strikes with the force to reshape the land. This move is super-effective against Ground types. | ||||||
Flash Cannon | Special | 80 | 100% | 10 (max 16) |
|
The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat. | ||||||
Gear Grind | Physical | 50 | 85% | 10 (max 16) |
|
The user attacks by throwing two steel gears at its target. | ||||||
Gyro Ball | Physical | Varies | 100% | 5 (max 8) |
|
The user tackles the target with a high-speed spin. The slower the user, the greater the damage. | ||||||
Heavy Slam | Physical | Varies | 100% | 10 (max 16) |
|
The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage. | ||||||
Iron Defense | Status | — | —% | 15 (max 24) |
|
The user hardens its body's surface like iron, sharply raising its Defense stat. | ||||||
Iron Head | Physical | 80 | 100% | 15 (max 24) |
|
The foe slams the target with its steel-hard head. It may also make the target flinch. | ||||||
Iron Tail | Physical | 100 | 75% | 15 (max 24) |
|
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. | ||||||
Magnet Bomb | Physical | 60 | —% | 20 (max 32) |
|
The user launches steel bombs that stick to the target. This attack will not miss. | ||||||
Metal Burst | Physical | Varies | 100% | 10 (max 16) |
|
The user retaliates with much greater power against the target that last inflicted damage on it. | ||||||
Metal Claw | Physical | 50 | 95% | 35 (max 56) |
|
The target is raked with steel claws. It may also raise the user's Attack stat. | ||||||
Metal Sound | Status | — | 85% | 40 (max 64) |
|
A horrible sound like scraping metal harshly reduces the target's Sp. Def stat. | ||||||
Meteor Mash | Physical | 100 | 85% | 10 (max 16) |
|
The target is hit with a hard punch fired like a meteor. It may also raise the user's Attack. | ||||||
Mirror Shot | Special | 65 | 85% | 10 (max 16) |
|
The user looses a flash of energy at the target from its polished body. It may also lower the target's accuracy. | ||||||
Shield Bash | Physical | 70 | 100% | 15 (max 24) |
|
The user crashes into the target from a defensive position. Damage based on Defense Stat. | ||||||
Shift Gear | Status | — | —% | 10 (max 16) |
|
The user rotates its gears, raising its Attack and sharply raising its Speed. | ||||||
Steel Wing | Physical | 70 | 90% | 25 (max 40) |
|
The target is hit with wings of steel. It may also raise the user's Defense stat. | ||||||
All details are taken from Generation V games where relevant. Target data assumes user is in the lower left. Moves in yellow are exclusive to Pokémon Sage. |
Unused moves[]
Move | Category | Power | Accuracy | PP | Target | Description | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Doom Desire | Special | 140 | 100% | 5 (max 8) |
|
Two turns after this move is used, the user blasts the target with a concentrated bundle of light. | ||||||
All details are taken from Generation V games where relevant. Target data assumes user is in the lower left. Moves in yellow are exclusive to Pokémon Sage. |