Sunny Day | ||||||||||||
Battles
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Target
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Availability
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Sunny Day is a non-damaging Fire-type move. It is TM11.
Effect[]
When this move is used, the sunlight will brighten the field. This effect will last for 5 turns. This clears any other weather effect. This move fails if the weather is already sunny.
If a Heat Rock is held when Sunny Day is used, the duration of sunlight lengthens from 5 to 8 turns.
While Sunny Day is in effect:
- Pokémon cannot become frozen.
- The base power of Fire-type moves will be increased by 50%, and the base power of Water-type moves will be decreased by 50%.
- The moves Synthesis, Morning Sun, and Moonlight will recover 2/3 of the user's maximum HP.
- Growth raises the user's Attack and Special Attack by two stages instead of just one.
- SolarBeam will not require a turn to charge.
- The accuracy of Thunder and Hurricane are lowered to 50%.
- Pokémon with Chlorophyll will have their Speed doubled.
- Pokémon with Dry Skin will lose ⅛ of their maximum HP at the end of each turn.
- Pokémon with Flower Gift will raise the team's Attack and Special Defense by 50%.
- Pokémon with Leaf Guard will be immune to being inflicted with non-volatile status conditions.
- Pokémon with Solar Power will have their Special Attack raised by 50% and lose ⅛ of their HP each turn.
- Pokémon with Sunbathe recover 1/16 of their maximum HP at the end of each turn.
- The ability Harvest will never fail to restore a Berry.
Description[]
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Learnset[]
By leveling up[]
# | Pokémon | Type | Level | ||
---|---|---|---|---|---|
025 | Koberus | Dark | Fire | Start | |
042 | Growmeo | Grass | 50 | ||
043 | Montegrew | Grass | 50 | ||
044 | Tuliep | Grass | 50 | ||
045 | Capulilly | Grass | 50 | ||
059 | Peppit | Grass | Fire | 26 | |
060 | Hoppanero | Grass | Fire | 27 | |
137 | Solacari | Normal | Flying | 16 | |
185 | Royjibiv | Normal | Dragon | Start | |
188 | Drosire | Grass | 17 | ||
189 | Sunduke | Grass | 17 | ||
207 | Grolem | Rock | Grass | 72 | |
217 | Crakling | Fire | 33 | ||
218 | Fuelong | Fire | Dragon | 33 | |
224 | Patama | Grass | Ghost | 5 | |
228 | Xochi | Psychic | Fire | 32 | |
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. |
By TM[]
TMs | |
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01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 | |
26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 | |
76 • 77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 • 100 | |
101 • 102 • 103 • 104 • 105 • 106 | |
HMs | |
01 • 02 • 03 • 04 • 05 • 06 |