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Scubug #070: Scubug
Pokémon
#072: Cascotta Cascotta
Click to see all images of Totter
Totter
Moisture Pokémon
#071
1360531788547
Type
Water
Unknown
Abilities
Speed Boost or Dry Skin
Gender ratio
50% male, 50% female
Catch rate
235 (30.7%)
Breeding
Egg group
Water 1
Hatch time
5355 steps
Height
2'0" 0.6 m
0'0" 0 m
Weight
16.6 lbs. 7.5 kg
0 lbs. 0 kg
Base experience yield
58
Leveling rate
Medium Slow
EV yield
Total: 1
1
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Quadruped
Footprint
F071
Pokédex color
Blue
Base friendship
70
Cry


Totter is a Water-type Pokémon.

It evolves into Cascotta starting at level 24, which later evolves into Lutrajet starting at level 40.

Pokédex entry

Pokédex entry
Totter’s skin requires constant moisture, so it makes its home near riverbanks. It likes to soak up water with its tail and splash other Pokémon with it.

Game locations

Availability
None This Pokémon cannot be obtained.
Tall grass
Cave
Floor
Surfing
Fishing
Trees
Rocks
Fossil
Casino prize
Egg
Trade
One
Other

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 65
125 - 172 240 - 334
Attack: 40
40 - 101 76 - 196
Defense: 45
45 - 106 85 - 207
Sp.Atk: 60
58 - 123 112 - 240
Sp.Def: 50
49 - 112 94 - 218
Speed: 30
31 - 90 58 - 174
Total: 290   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None

Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Water Gun Water Special 40 100% 25
4 Tail Whip Normal Status 100% 30
7 Water Sport Water Status —% 15
11 Quick Attack Normal Physical 40 100% 30
14 Encore Normal Status 100% 5
17 Water Pulse Water Special 60 100% 20
21 Swift Normal Special 60 —% 20
24 Mist Ice Status —% 30
27 Slam Normal Physical 80 75% 20
31 Taunt Dark Status 100% 20
34 Aqua Jet Water Physical 40 100% 20
37 Double Team Normal Status —% 15
41 Whirlpool Water Special 35 85% 15
44 Agility Psychic Status —% 30
47 Aqua Tail Water Physical 90 90% 10
51 Entrainment Normal Status 100% 15
54 Hydro Pump Water Special 120 80% 5
  • A level of "Start" indicates a move that will be known by a Totter obtained at level 1
  • Bold indicates a move that gets STAB when used by Totter
  • Italic indicates a move that gets STAB only when used by an evolution of Totter
  • Moves in yellow cannot be learned by any previous evolutions of Totter

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMIce TM07 Hail Ice Status 0000 —}}—% 10
TMFighting TM08 Bulk Up Fighting Status 0000 —}}—% 20
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMIce TM13 Ice Beam Ice Special 09595 100}}100% 10
TMIce TM14 Blizzard Ice Special 120120 070}}70% 5
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMWater TM18 Rain Dance Water Status 0000 —}}—% 5
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMFighting TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMFlying TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMWater TM55 Scald Water Special 08080 100}}100% 15
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMFighting TM63 Rock Smash Fighting Physical 04040 100}}100% 15
TMGhost TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMWater TM99 Water Pulse Water Special 06060 100}}100% 20
TMWater TM102 Depth Charge Water Special 07070 100}}100% 15
TMWater HM03 Surf Water Special 09595 100}}100% 15
TMWater HM05 Dive Water Physical 08080 100}}100% 10
TMWater HM06 Waterfall Water Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Totter
  • Italic indicates a move that gets STAB only when used by an evolution of Totter
  • Moves in yellow cannot be learned by any previous evolutions of Totter

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Price 
Aqua Tail Water Physical 90 90% 10 Blue Shard8
Avalanche Ice Physical 60 100% 10 Blue Shard6
Bounce Flying Physical 85 85% 5 Red Shard4
Counter Fighting Physical 100% 20 Green Shard12
Double-Edge Normal Physical 120 100% 15 Blue Shard10
Endeavor Normal Physical 100% 5 Green Shard12
Fling Dark Physical Varies 100% 10 Green Shard8
Helping Hand Normal Status —% 20 Green Shard6
Hyper Voice Normal Special 90 100% 10 Blue Shard4
Icy Wind Ice Special 55 95% 15 Yellow Shard2
Iron Tail Steel Physical 100 75% 15 Blue Shard8
Magic Coat Psychic Status —% 15 Blue Shard4
Mud-Slap Ground Special 20 100% 10 Blue Shard2
Secret Power Normal Physical 70 100% 20 None
Signal Beam Bug Special 75 100% 15 Red Shard4
Snore Normal Special 40 100% 15 Yellow Shard2
Swift Normal Special 60 —% 20 Yellow Shard6
Trick Psychic Status 100% 10 Green Shard10
Uproar Normal Special 90 100% 10 Red Shard6
  • Bold indicates a move that gets STAB when used by Totter
  • Italic indicates a move that gets STAB only when used by an evolution of Totter
  • Moves in yellow cannot be learned by any previous evolutions of Totter

By breeding

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
BullotusChillothSoakoth Aqua Ring Water Status —% 20
PawterHuricanine Brine Water Status 65 100% 10
AguadeIguadiumAguanautChillothSoakoth Hone Claws Dark Status —% 15
PlatypowPlatikhao Knock Off Dark Physical 20 100% 20
PawterHuricanineChillothSoakoth Water Pulse Water Special 60 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Totter
  • Bold indicates a move that gets STAB when used by Totter
  • Italic indicates a move that gets STAB only when used by an evolution of Totter

Evolution

1360531788547
Unevolved
Totter
 Water 
Rare Candy
Level 24
1359745639992
First evolution
Cascotta
 Water 
Rare Candy
Level 40
O3
Second evolution
Lutrajet
 Water 


Sprites

Add them here when they're finalized.

Trivia

  • Totter and its evolution line were an alternative design for the Water starter Pokémon.

Design origin

Totter is based on a juvenile river otter.

Name origin

Totter's name is a combination of tot (a young child) and otter. It also evokes the word toddler.

Scubug #070: Scubug
Pokémon
#072: Cascotta Cascotta
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